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  1. #1
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80

    Limit Breaks in solo duties

    After doing a certain duty at the end of the most recent patch I couldn't help but wonder why we never actually got to use limit breaks in our solo duties in general. Npcs have used limit breaks countless times in the past especially in stormblood duties and it makes me as a WoL feel every so slightly less powerful than my npc allies.

    I wanna feel the power too dang it! Let me lb3 a baddie in a duty to show the full might of the WoL while my npc pals respond with "gods what power!!" So in can get the full immersive experience! Ah...but I'm sure that would mean more work making solo duties to account for fact that theres multiple jobs and they'd have to make scenarios to fit each role specific lb and what not.... I still want this though...
    (8)
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  2. #2
    Player
    Hypnotic13371337's Avatar
    Join Date
    Sep 2011
    Posts
    480
    Character
    Ryligh Kell
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Well, if we did that. the problem would be that

    1. The encounter doesn't last anywhere near long enough to get LB 1-3 and there was no point to having it

    2. The encounter HAS to last long enough to get LB 1-3 and it just gets stale having to fight X person or army or what have you for 5 mins to press a button and either win the fight, or NOW you can do the fight
    (1)

  3. #3
    Player
    Odstarva's Avatar
    Join Date
    Mar 2015
    Location
    Ilsabard
    Posts
    606
    Character
    Sophia Ladislava
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hypnotic13371337 View Post
    Well, if we did that. the problem would be that

    1. The encounter doesn't last anywhere near long enough to get LB 1-3 and there was no point to having it

    2. The encounter HAS to last long enough to get LB 1-3 and it just gets stale having to fight X person or army or what have you for 5 mins to press a button and either win the fight, or NOW you can do the fight
    That isn't accurate, there have been multiple fights now where killing certain enemies replenish an LB bar. There's no reason they couldn't implement that same system in solo duties.
    The only limitation is their imagination, saying it's difficult for them to implement LB in a solo duty is silly. It would be difficult because they have to account for every possible job? They already have to do that when they organize solo duties.

    It's literally their job. It's what they are getting paid to do.
    (4)
    "You have a heart of gold. Don't let them take it from you!"

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,077
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Odstarva View Post
    It would be difficult because they have to account for every possible job? They already have to do that when they organize solo duties.
    I’m not sure they do much to account for different jobs in solo instances. Maybe they adjust enemy HP for different classes (or maybe they don’t) but playing solo as a caster always involves endless running in circles because tank-NPCs don’t hold enmity for you to fight properly. I don’t feel like it’s designed with consideration for anything other than melee-range fighters.
    (3)

  5. #5
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Tank NPC's hold aggro quite well, actually. So well that even in tank stance and using aggro combo pulling the mobs off of them is a challenge, so casters should have no chance.

    However, what does happen is that tank NPC's focus on one enemy and do not grab stray mobs if there are more. Using AoE will therefore pull some mobs away.


    That being said, there aren't always tank NPC's to begin with. And by tank NPC's I specifically mean NPC's meant to soak damage that would be too much for some classes, rather than NPC's that represent tank classes.


    As for accounting for varied classes, they just do blanket balancing. They make the mobs have low enough HP to be viable to kill for healers and tanks in reasonable time, while low enough in damage to not kill the melee/NPC's. That's why some classes can make duties laughable (like Paladin that can take a lot of beating all the while healing himself or Red Mage that can deal out lots of damage all the while healing himself).


    As for the thread, I would love for limit break to be individual skill altogether, not only in duties. It was always, in every other game, an individual skill of the characters. I don't understand why it's tied to the party in this game, and in such a way that it cannot even be used fully in smaller duties/fights.
    (1)

  6. #6
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Vanitas View Post
    After doing a certain duty at the end of the most recent patch I couldn't help but wonder why we never actually got to use limit breaks in our solo duties in general. Npcs have used limit breaks countless times in the past especially in stormblood duties and it makes me as a WoL feel every so slightly less powerful than my npc allies.

    I wanna feel the power too dang it! Let me lb3 a baddie in a duty to show the full might of the WoL while my npc pals respond with "gods what power!!" So in can get the full immersive experience! Ah...but I'm sure that would mean more work making solo duties to account for fact that theres multiple jobs and they'd have to make scenarios to fit each role specific lb and what not.... I still want this though...
    I find it strange that a man with your signature is asking for a limit break 3 in a solo instance.
    (1)

  7. #7
    Player
    Badicalde's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    17
    Character
    Shon Arizaldi
    World
    Malboro
    Main Class
    Dragoon Lv 90
    I personally like that LBs are limited to group content to be honest. In my opinion, those are truly the epic moments where the warriors of light would need to call upon such an ability.
    (0)

  8. #8
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    I guess it would be pretty cool to just go


    During an instanced fight.
    (1)

  9. #9
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,380
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If Alphinaud can do a limit break in his solo duty then so should we.
    (5)

  10. #10
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Odstarva View Post
    The only limitation is their imagination, saying it's difficult for them to implement LB in a solo duty is silly. It would be difficult because they have to account for every possible job? They already have to do that when they organize solo duties.

    It's literally their job. It's what they are getting paid to do.
    Not all LBs do the same amount of damage, hell some of them don't even DO damage. It'd be impossible to implement an LB requirement in a duty without forcing the player to use a certain class, which is exactly what they did in the final duty for 4.3.
    (1)

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