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  1. #1
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100

    Improve Retainer 1 hour Ventures

    Currently we have the 1hr Hunting/Gathering Venture. Is there any way they can add:

    6 hour hunting/gathering ventures - brings back 50 mats for 6 ventures
    12 hour hunting/gathering ventures - brings back 100 mats for 12 ventures
    24 hour hunting/gathering ventures - brings back 200 mats for 24 ventures
    168 hour hunting/gathering ventures - brings back 999 mats for 168 ventures


    Also maybe something to collect and reassign the last hunting venture for all 9 (soon to be 10) retainers in as few commands as possible would be nice as well xD.
    (0)

  2. #2
    Player
    Wiccan026's Avatar
    Join Date
    Aug 2016
    Location
    All Three, but Limsa was the first
    Posts
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RareItems View Post
    Currently we have the 1hr Hunting/Gathering Venture. Is there any way they can add:

    6 hour hunting/gathering ventures - brings back 50 mats for 6 ventures
    12 hour hunting/gathering ventures - brings back 100 mats for 12 ventures
    24 hour hunting/gathering ventures - brings back 200 mats for 24 ventures
    168 hour hunting/gathering ventures - brings back 999 mats for 168 ventures


    Also maybe something to collect and reassign the last hunting venture for all 9 (soon to be 10) retainers in as few commands as possible would be nice as well xD.
    There are two things that I think are wrong with what you're suggesting.

    The first major thing is that doing such would have an impact on the economy (and I really don't want them to do that since their isn't a huge economy problem... well on some servers anyways).

    The second thing though is how would that even be worth it? Your first option (the six hour one for example) you would be better off sending them once each hour and you'd end up netting sixty materials if you were hunting... in gathering only the "rarer" items are limited and allowing you to outright gain more doing so would "be worth it" but would possibly tank the economy on some items.
    (0)

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Wiccan026 View Post
    The second thing though is how would that even be worth it? Your first option (the six hour one for example) you would be better off sending them once each hour and you'd end up netting sixty materials if you were hunting... in gathering only the "rarer" items are limited and allowing you to outright gain more doing so would "be worth it" but would possibly tank the economy on some items.
    That's the point, convenience for added cost/reduced benefit. Monster drops have been an issue since 2.0 fleece, before retainer ventures were a thing. Worstened Yarn/Steppe Serge is the latest version.

    The last submersible class took 648 darksteel ore for just one set of pieces, you get a max of 9 at a time for those ventures.
    (0)

  4. #4
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    there are other ways of getting things like darksteel ore - gardening for one. You can amass quite a lot of stuff fairly quickly. Also ventures are quite easily obtained. Your system would be detrimental to the economy. You're just annoyed you have to wait or *gasp* gather things yourself.
    (0)