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  1. #1
    Player
    Jonnykit's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    64
    Character
    Kit Cloudwalker
    World
    Hyperion
    Main Class
    Black Mage Lv 70

    Question regarding Divine Veil

    In Divine Veil's description it reads "a protective barrier is cast on all party members within a radius of 15 yalms." I tested this and its applied to everyone but me. Is this intended and the description needs to be altered? I've been playing only DRK as Tank role and wanted to get my WAR and PLD up and this caught my attention.
    (0)
    Last edited by Jonnykit; 08-13-2018 at 08:10 AM.

  2. #2
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Divine Veil only applies to your teammates, not yourself. It's 'on Party Members' and not 'on yourself and nearby party members' in the description as well.
    (0)

  3. #3
    Player
    Jonnykit's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    64
    Character
    Kit Cloudwalker
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    So its basically a typo of sorts. They just need to make a small description change to clarify that you won't get the effect of the barrier. "All party members" includes you as you are a member of said party correct?
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  4. #4
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Well when you compare it to the description of WAR's Shake It Off which essentially has the same effect as Divine Veil then the general description is correct.

    Shake It Off.
    Creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP. Dispels Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition, increasing damage absorbed by 4% for each effect removed.

    Divine Veil.
    Upon HP recovery via healing magic, a protective barrier is cast on all party members within a radius of 15 yalms.

    There are several actions in the game that is very picky with it's description about how it effects single or multiple targets so that's one thing to look out for
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    Last edited by Kurando; 08-13-2018 at 11:29 AM.