Quote Originally Posted by Rufalus View Post
I directly quoted the parts I was replying to. You said the amount of content into each individual or 'mini' patch is shrinking, so I said that is not meaningful. They just shifted the distribution around; the meaningful comparison is the whole patch cycle.
I probably should've been a bit more clear. By each "individual" patch, I meant the initial major patch. (3.3, 4.3 etc.).


Quote Originally Posted by Rufalus
I'm not sure it's an opinion. Isn't it just a fact to say the overall amount of content is the meaningful metric here? You can't pinpoint one random day and say the content released on that day is representative of the state of the game. One date might only have hotfixes, another date might have content. So we look at each 3-4 month cycle as a collective and evaluate that. I don't think we disagree with each other on that, just a misunderstanding.
The way you worded it makes it sounds that you find the overall content of the patch to be ''more meaningful", that's an opinion. We've both been looking at an entire patch (3.3x and 4.3x), and both have patches and mini-patches that are just as meaningful as the other.

Quote Originally Posted by Rufalus
The number of floors is just a design choice, somewhat informed by player feedback of wanting to get to the challenging stuff faster. They could generate 700 floors if they wanted, it's mostly just a question of how much repetitive filler should there be before the hard top floors, how long should runs takes. You're right, the story was better in PotD, more developed.
Except the first 100 floors progressed the PotD story with (almost) every set of 10 floors. With HoH, that only happened 3 times. That still means that more development time was put into PotD.

Quote Originally Posted by Rufalus
MHW collab content was created by the same FF XIV dev team as the other FF XIV content. I don't see why we should pretend it does not exist when discussing the amount of content being released in a certain timeframe. I'm just trying to give fair credit where it's due and dismiss falsehoods about the devs getting lazier over time. The quality is subjective but if we're discussing quantity of original content, I don't think it's accurate to say it's falling off in a significant way as the cynics suggest.
It was developed by the same team, but that still doesn't mean that it's developed specifically for patch 4.36, it just happened to be ready to be released at that time. If it were developed specifically for patch 4.3x, it'd have been shown on the mini-site.