Quote Originally Posted by Rufalus View Post
I mean it's spread across the gaps more instead of piling everything onto one day, but 4.3x as a whole was already looking like the biggest patch cycle we've ever had before we found out that the MHW crossover stuff is also coming this patch.

4.3 - 4.36 is the following....
> MSQ
> 1x normal dungeon
> 2x trials and 2x Ex trials (Tsuku, Ratholos)
> Eureka Pagos zone
> 100- floor Deep Dungeon
> Alliance Raid
> Ultimate Raid
> Custom Delivery client & sidequests
> Doman Reconstruction & sidequests
> Hildibrand quests
> Beast tribe quests
> Other sidequests (four lords)
> Other updates (borderland pvp changes, Feast, squadron dungeons, DF choco races, etc)

Shrinking content is a myth; 4.3x is unusually large. However judging from the last Live Letter, 4.4x patches won't have as much stuff, but it's not a trend. That was a big one to follow... Ultimate + Deep Dungeon + Eureka + MHW was very generous in addition to all the usual stuff....
4.3x is unusually large? Let's compare it to the entirety of 3.3:
  • MSQ
  • Two expert dungeons (Sohr Khai, Hullbreaker Isle HM)
  • One normal and one EX trial (Final Steps of Faith)
  • Palace of the Dead (First part, to gauge its popularity)
  • Fields of Glory (Shatter) frontline map
  • Alliance Raid (Weeping City of Mhach)
  • The Aquapolis
  • Warring Triad sidequests
  • Hildibrand sidequests
  • Anima sidequests, and its next step
  • Beast tribe quests (Moogles)
  • Raid Finder dyea
  • Other updates (Gnath/Vanu gear added to the respective beast tribes, Flowerpots/Flower vases, more housing wards, new DoH/L gear, dyeable Dreadwyrm gear, etc.)

If 4.3 is the unusually large patch, than what do you make of a patch that's pretty much equal in size (or larger, since I don't really agree with throwing a crossover event as being part of the actual patrch)?

The difference being that 3.3 wasn't nearly as spread out as 4.3x will be.