Quote Originally Posted by Vstarstruck View Post
list them, and try to leave out "hard content" that will simply be faceroll in 1-3 months.
I'm in the camp that feels there's little to do between each patch but even I recognize that for someone who hasn't been playing for as long as I have, there's an insane amount of content to do. I've been playing for over four years so of course I'm caught up with all my combat jobs at 70 and having to wait for the next patch for something to do. For others, there's a whole bunch of stuff they might never even get to see before they quit in a few years.

That said, I wish SE didn't design so much of the playable content to be disposable. A persistent mode with compelling grind would be welcome. Eureka could have been this, might be for some folks, but I hate it with a passion.