Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 66

Hybrid View

  1. #1
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,305
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ameela View Post
    You say you don't need to do EX anymore since iL lasts half a year which, is funny because a very common complaint when it comes to end-game is how much time it takes to gear up alternate classes, I severely doubt you've got a full set of 360-370 gear for every single job in the game at this point.
    Not everyone even lvls every job much less gears them all. Once I get caster set I am done til next patch. Just because you can lvl each job doesn't mean everyone does. And frankly to many its not even worth it since it outdates so so fast.

    Quote Originally Posted by Starflake View Post
    There is so much to do in this game, it's unbelievable. It blows my mind that peope think there is no content.
    It also depends how long you have been playing. I have been around since beta v1 and have completed everything during its original patch cycle so there really is barely nothing. The only thing I do not do anymore are extremes because primals are a pain to pug due to the ppl who join farming groups who have no clue how to play their jobs or mechanics and statics who never have more than half the pt show up. The rewards do not justify the time/effort for things like omega. Coil was the last more hardcore endgame whose rewards justified the time due to an amazing story more than anything and beautiful and well designed gear. Alex/Omega stories are meh at best and even worse when compared to Coil's.

    It would be a different story if things didn't outdate so fast, had more interesting story and battle elements to them or were just more interesting overall.

    Quote Originally Posted by Alestorm View Post
    The only type I could see running out of things to do are the people who only play 1 class and have zero interest in crafting/gathering.
    I craft/gather and have very little to do. Also I used to play many jobs but like I said previously, it just outdates so fast. By the time you get through so many sets you have to just restart and throw the stuff you ground out away. It just doesn't feel like you have a worthwhile goal. I guess some may like the hamster wheel, but dang is it a drag for others.
    (4)
    Last edited by MicahZerrshia; 07-22-2018 at 02:52 PM.

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ayer2015 View Post
    What type of player are the devs trying to cater too exactly? It surely doesn't seem to be one who plays the game with any significant frequency.
    its for people who can only play a few hours a day and not even everyday.
    (11)

  3. #3
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    This game is an MMO, many people with different tastes are playing it. Each type of content has a main target audience within players.
    (5)

  4. #4
    Player Tiaque's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ceciliantas Drayce
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Ayer2015 View Post
    This is the question I would love to know. As it stands I have nothing to do yet again.

    -4.3 brought; a 24man raid which 'most' do once a week, 1 new dungeon which I don't run EX roulette anymore since I don't need tomestones given ilv lasts half a year. We got another Ultimate fight, which caters to a tiny fraction of the community.... so nothing there for me.
    -4.35 brought HoH, which personally I refuse to do anymore given how many hours 29-100 takes (yes I know you can find a static and portion it out... but I don't run Savage for the sole reason of not liking statics and scheduled play time).
    -4.6 we get the next zone of Eureka, which if anything like the last version will last for 2 weeks to get the rewards.

    What type of player are the devs trying to cater too exactly? It surely doesn't seem to be one who plays the game with any significant frequency.
    I thought they were developing content for well, everyone? Or as many playstyles as possible.
    (8)

  5. #5
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I think their target audience is playerbase with jobs/careers that cannot play every single day but still wants to experience a MMO game . Which is a great thing.
    (11)

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RareItems View Post
    I think their target audience is playerbase with jobs/careers that cannot play every single day but still wants to experience a MMO game . Which is a great thing.
    To be fair, Stormblood has had multiple instances where even playing at a gradual pace, there simply isn't enough to do. 4.1 saw literally nothing unless you were a hardcore raider, PVPer and happened to be musically inclined. Three incredibly niche activities intended to last nearly four months. 4.3 did things better, what with HoH and possibly Eureka, but the latter two took forever and a day to finally release. So much in fact, the devs have already shown what to expect for 4.4. Meanwhile, we're still waiting on Pagos, which offers a weapon that has no purpose beyond glamour at this point since it will be immediately useless as an upgrade.

    I doubt anyone expected content to last them indefinitely, however Stormblood has shown a punishingly lack of longevity.
    (17)

  7. #7
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Ayer2015 View Post

    What type of player are the devs trying to cater too exactly? It surely doesn't seem to be one who plays the game with any significant frequency.
    the type that want to feel rewarded with little effort put into it, i/e wow mainstream (though it feels like endgame is more engaging there along with pvp. You run into more pvp battle grounds at like level 30? or so then being level cap in this game, big joke)

    SOoo ofc making an easy mode game they need to artificially extend its life somehow. OH I KNOW! 450 cap tomestones, weekly lockouts, and the like. What i do not get is the massive scale of copy/paste, it is likely why you feel like there is nothing to do. I do not want to do HoH because its palace of the dead on easy mode, simply boring. (something someone told me)
    Quote Originally Posted by Starflake View Post
    There is so much to do in this game, it's unbelievable. It blows my mind that peope think there is no content. Granted a lot of it is part of a boring, repetitive formula now, but by the Gods, appealing to a minority? Come on dude.
    list them, and try to leave out "hard content" that will simply be faceroll in 1-3 months.
    (1)

  8. #8
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Vstarstruck View Post
    list them, and try to leave out "hard content" that will simply be faceroll in 1-3 months.
    I'm in the camp that feels there's little to do between each patch but even I recognize that for someone who hasn't been playing for as long as I have, there's an insane amount of content to do. I've been playing for over four years so of course I'm caught up with all my combat jobs at 70 and having to wait for the next patch for something to do. For others, there's a whole bunch of stuff they might never even get to see before they quit in a few years.

    That said, I wish SE didn't design so much of the playable content to be disposable. A persistent mode with compelling grind would be welcome. Eureka could have been this, might be for some folks, but I hate it with a passion.
    (3)

  9. #9
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by TruebladeNuke View Post
    Both of these quotes above. And to add to it myself...

    IMO, if you were one of those people who felt compelled to do absolutely every little thing in the game that FFXIV has to to offer, there's honestly an overwhelming amount of stuff to do in this game. So much so that I'd rather not even list it all here.
    No there isn't, ill ask the same thing to you as to that other poster:
    Quote Originally Posted by Vstarstruck View Post
    list them, and try to leave out "hard content" that will simply be faceroll in 1-3 months.
    Or are you going to list insane stuff like owning complete wards as something to do? That is the only thing I can think of that could be a huge enough time sink to warrant such a statement. decorating them all, that is, and earning gil for all that to do so, while being on an empty server.

    Quote Originally Posted by Gemina View Post
    OP, just because you cannot find anything to do does not mean there is nothing to do. This game has a ridiculous amount of content that caters to all sorts of players. It is unfortunate if you have not found anything to keep you interested, or anything new to take your interest. What I always say to peeps in your case is if you can't find any enjoyment in the game then you have to strongly consider continuing to pay the monthly sub. You can always take a break, and check out the official patch notes as they release more content to see if anything grabs your attention then.
    If that was true you wouldn't have a development team desperately trying to lessen sub> unsub turnover by slowly trickling content, artificially extending the life of what they are giving us. If that was not true you wouldn't have these threads keep popping up. (and consistently talked about in other forms)
    (5)
    Last edited by Vstarstruck; 07-22-2018 at 02:29 PM.

  10. #10
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vstarstruck View Post
    If that was true you wouldn't have a development team desperately trying to lessen sub> unsub turnover by slowly trickling content, artificially extending the life of what they are giving us. If that was not true you wouldn't have these threads keep popping up. (and consistently talked about in other forms)
    What part of my post are you saying is untrue? Are you saying the game does not have a wide range of content that does not cater to a wide range of players? Because that is the only factual statement I am making. It isn't even a bold statement, and it's actually indisputable. The game, in fact, does indeed have a wide range of content to do. If you walk into a room full of different board games and you only like to play checkers and maybe an occasional deck of UNO, then the room itself is not the problem.

    Repetition gets to us all at one point or another. Doing the same thing over and over again does indeed get tedious, and even boring. But if you only find a small percentage of the game's content interesting, then you get to the real reason why these threads exist; not because a lack of content. You almost never hear these complaints come from crafters, gatherers, and legacy players because their methods of keeping themselves busy are tried and true. These players tend to explore a wider range of the game's content, and are likely not even finished with everything they want to do before the next patch hits, and many talk about struggling to keep up, especially before another expansion.

    I honestly don't blame SE at all for player boredom. Just like I don't blame a library if someone goes in there and can't find anything interesting to read.
    (6)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast