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  1. #11
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Personally, I just really want Geomancer to wield bells, and I hope Chemist ends up wielding rifles of some kind.
    (3)

  2. #12
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Other than wanting to see a Garlean gunblade melee dps and a Gambler using Cards/dice as a ranged DPS I don't have much interest in specific weapons being in the game. It's more about the classes themselves rather than the weapons imo.

    Geomancer and Time Mage have both been written out using AST's lore so those aren't going to happen anytime soon. Dancer hasn't been written out yet though.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  3. #13
    Player
    Darkkos's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Darkkos Da'ert
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Geomancer : Bells (It always was their main weapon and in the "new" dungeon the geomancers uses bells too)

    Dancer : Fans

    Beastmasters : Whips

    Blue Mage : We have enough swords so why not a scythes?

    Gambler/Corsair : Cards

    Chemist : Magical phials

    We also need nunchaku , fighting staves , a ranged that uses chakram and such , hammers , double blade weapons and maces
    (1)

  4. #14
    Player
    lockey_breezewalker's Avatar
    Join Date
    Sep 2016
    Location
    Ul'Dah
    Posts
    43
    Character
    Lockey Breezewalker
    World
    Hyperion
    Main Class
    Bard Lv 80
    How about something completly original, like a pyrotechnician that would have a long box that would fire like a minigun, but shoot fireworks instead.
    (0)

  5. #15
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I also would like to see whips as weapons.
    (0)

  6. #16
    Player
    Rayo's Avatar
    Join Date
    Dec 2017
    Location
    Limsa Lominsa
    Posts
    126
    Character
    Rayo Seibold
    World
    Siren
    Main Class
    Samurai Lv 80
    I could see a Blue mage having a Warhammer or Mace, a warhammer being a longs staff-esque weapon to have some decent casting animations, while a Mace being similar to early THM/BLm weapons.

    Geomancer could get a Khakkhara, a real life "weapon" used by monks which can be quickly described as a "sounding staff"

    Beast Master could get a Crossbow, mainly because I think if we had a Whip for an animal based job, That might attract contravery

    Chemist could be a Garlean/magitek job and be given a Controller/mini computer and Magitek Drones to administer their chemicals, maybe even add some mathematics as a Arithmetik to reference Tactics Calculator
    (0)
    Just putting my 2 cents in this coin operated opinion machine

  7. #17
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    beast master Whip

    blue mage duel scimatars tank


    ranger crossbow
    (0)
    Last edited by Savagelf; 08-02-2018 at 09:48 AM.

  8. #18
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Axes in both hands is silly and unpractical. You can swing a one handed axe just as quickly as 2, one handed swings. Also when you swing a an axe in real life, it's more like how a tennis player serves, they turn their whole body and hips into it. Trying to do that with both hands would be meaningless, as it would be slow (a swing with the right hand means turning to the left to "wind up" for the swing, and the follow through of a diagonal slash with the right hand would "subtract" from a potential slash with the left hand's axe as you would need to now reverse the follow-through of the right-handed slash to wind up for the left slash.
    (1)
    Last edited by Jonnycbad; 08-11-2018 at 12:43 AM.

  9. #19
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'm still surprised by the complete lack of maces/hammers in this game to be honest.
    (0)

  10. #20
    Player
    Nosphuratu's Avatar
    Join Date
    Jun 2015
    Posts
    33
    Character
    Namira Maurtia
    World
    Sargatanas
    Main Class
    Summoner Lv 80
    I would love nothing more than to have a scythe, not just weapon skins.
    (1)

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