The issue I see with Blue Mage is this: The entire concept of the job is about learning new skills. In a single player game where you gradually learn skills over the course of the story and then complete the game, this system works fine. However in an MMO like XIV where most of the active users and content is at endgame, with a very fixed set of final skills for each job, this presents a problem. Even if you go out of your way to design a special skill-acquisition system specifically for Blue Mage, eventually they are going to get all their necessary skills and have nothing left to learn. So then, what distinguishes them from any other job in endgame content? What is their unique defining trait, once learning monster skills is over?
My idea is that "learning" skills should somehow be incorporated into their rotation. Let's say Blue Mage has 2-3 basic skills, a single-target attack, an aoe attack, and a buff. Under normal circumstances, these skills are quite weak and just use the BLU's normal weapon. However BLU also comes equipped with a special "Learn" trait or ability, where by taking damage from an enemy or using an ability on them, these basic skills are transformed into new, special ones based on the monster that the BLU is fighting.
Enemies would be divided into a few broad categories, such as Humanoid, Beast, Mechanical, Voidsent, Elemental, etc. When "Learn" is used with an enemy of one of these categories, the basic skills become special monster skills based on that category. If you use Learn on a mechanical creature, then your basic attack becomes Rocket Punch, your aoe attack becomes Missile Launcher, or Flamethrower. You get free use of these new abilities for a period of time, and then you can "Learn" again to either get them back or pick a different type of enemy. Each of these attacks in each category would have slightly different functionalities, meaning BLU's rotation and overall party utility would change depending on what type of creature was being fought, which I think would be VERY interesting.
This would be in conjunction with staple BLU spells that they always have access to and learn while leveling, such as Goblin Punch or White Wind.


Reply With Quote


