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Thread: Blood Weapon

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  1. #1
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70

    Blood Weapon

    Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10% and converts physical damage dealt into MP, while reducing weaponskill TP cost by 20%. Also increases Blood Gauge by 3 each time a physical attack lands.
    Duration: 15s
    Cannot be used while under the effect of Grit. Effect is canceled if Grit is activated.

    It just occurred to me that our spell cast times are reduced during BW. Does this mean we’ll be able to spell cast black magic in the future?


    Final Fantasy 7 crisis core had dark versions of elemental spells that’d inflict Poison, Stop, Silence, and Death.
    Hell Firaga
    Hell Blizzaga
    Hell Thundaga

    Final Fantasy 5’s Necromancer “Dark Arts” ability
    Meltdown - Fire based magic that inflicts “Sap”
    Deep Freeze - Ice based attack that inflicts “Stop”
    Choas Drive - Lightning based attack that inflicts “Paralysis”

    I just hope it’s not a Holy/Fell Cleave spam type ordeal.
    (0)
    Last edited by Jhett_Magnum; 07-23-2018 at 01:50 AM. Reason: FF5’s Dark Arts skills