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  1. #1
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100

    stop stripping tanks skills and abilities and adding them as role actions

    Can we please have War and Drk original stuns back, all tanks had a way of stunning a target, now if the War or Dark wants to stun you have to go to cross role to pick it up. SE really needs to stop taking away skills all jobs have with unique animations and placing it on a role. “Shirk” and “Ultimatum” are good added abilities, I can understand “Provoke” “Awareness” “Convalescence” shared with all tanks. But “Reprisal” needs to be given back to Drk with all its 3.0 HW glory, Drk “Low Blow” needs its 3.0 HW and War “Brutal Swing” needs to come back. “Rampart” was a nice added skill since Drk was gutted and not think of for low level content. TBN is level 70 skill and it sucks running low level dungeons when you need a CD, “Dark Dance” should be added back with its “Dark Arts” buff similar to the new “Dark Mind”. Can we have an ability to have both tanks tethered and have a percentage of both tanks defenses for an incoming attack or maybe have this ability add both tank tenacity stat together for the tank who cast the ability. We have the skills to increase our defense, but no abilities to increase our offense. SE said tenacity is needed to increase damage output and mitigate incoming damage, but I never see tanks with tenacity only CRIT, Direct Hit. I roll with tenacity and I don’t feel the security or power it promises, it confuses me, why not buff it since everything end game is a DPS race. SE gave us something new and people say its garbage, don’t meld it and focus on what counts damage, this drove me away from raiding. I was active in 2.0 and 3.0 raiding but it brings the ugly out of people I can handle criticism not someone calling me out of my name. now I just run everything but Savage, and it quite boring that every tank I loved plays similar to each other to exclude PLD. 3.0 DRK was fun managing MP, stun locking adds because of “Low Blow” procs, dodging and missing incoming attacks from enhanced “Dark Passenger” with enhanced “Dark Dace”. 3.0 War self-healing was BANANAS, we have so much HP, But we heal for a portion, that doesn’t make no sense I have 82K HP and I can only “Inner Beast” heal for 5-6k or 8K-10K if “Inner Release” is active wasting this ability to pull off five “Inner Beast” in which no time is added to the 7sec just a reset of the 7 sec. might as well have 1 secs added for a maximum of 12 sec. I don’t give me this over power crap I run all Tenacity and I don’t push out numbers like people who go for offense, also in old 4.0 EX Primal fights their TB still hit me like I had minimal ilvl with high tenacity, I’m ilvl 367 with high tenacity.
    (1)
    Last edited by kobe-sabi; 07-19-2018 at 10:23 AM.

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Didn't read the entire wall of text, but you're like over half an expansion late on this.
    (5)

  3. #3
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    well i hope it dosen't repeat for 5.0
    (4)

  4. #4
    Player
    ImDingDing's Avatar
    Join Date
    Aug 2013
    Posts
    387
    Character
    Dingding Ding
    World
    Exodus
    Main Class
    Warrior Lv 80
    You'd be disappointed then.
    (0)

  5. #5
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ImDingDing View Post
    You'd be disappointed then.
    you hurt my soul, but your right i will, ohhh well....... i will still play, i will get over the butthurt.
    (0)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    "Give us back those things we used only for damage instead of this thing we can dedicate entirely to stunning."
    (3)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I am perfectly happy with the current reprisal being flexible (no parry needed; no problem on pure magic bosses) as well as being available to all tanks.

    Anticipation / Dark Dance for all I care can go back to DRK, but instead of DA evasion Id prefer a baseline increase of the parry rate buff to 40-60% even if it means having to up it to 80-90s recast. WAR has Raw Int, PLD has passive blocks and bulwark (which could use a slight lowering by 30-60s to increase PLDs edge against fluff damage slightly). Only DRK would like it back anyways.
    (4)

  8. #8
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by kobe-sabi View Post
    I don’t give me this over power crap I run all Tenacity and I don’t push out numbers like people who go for offense, also in old 4.0 EX Primal fights their TB still hit me like I had minimal ilvl with high tenacity, I’m ilvl 367 with high tenacity.
    Sorry if a bit out of topic about Tenacity, but if you still get hurt so much by Susano's tankbuster at ilvl 367, you're just not pressing your buttons in time. Even at ilvl 310, a Stormsplitter wasn't killing anoyone using a cooldown (Shadow Wall, Vengence, Sentinel...).

    Also the difference in damage between Crit and Tenacity is kinda small, you can perform high levels of damage with full Tenacity melds. But the mitigation due to Tenacity is small as well (something like 5-8% more mitigation ?)
    (0)

  9. #9
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Megguido View Post
    Sorry if a bit out of topic about Tenacity, but if you still get hurt so much by Susano's tankbuster at ilvl 367, you're just not pressing your buttons in time. Even at ilvl 310, a Stormsplitter wasn't killing anoyone using a cooldown (Shadow Wall, Vengence, Sentinel...).

    Also the difference in damage between Crit and Tenacity is kinda small, you can perform high levels of damage with full Tenacity melds. But the mitigation due to Tenacity is small as well (something like 5-8% more mitigation ?)
    I'm talking about no cool down, it shouldn't still hit you as hard when your defense is 2k points above from the original gear and with tenacity higher from 4.1, 82k HP and Susano tank buster still hits me for 75% of a WAR HP, our defense is well over the beginning of 4.0. i use my CD's, but i wanted to see since my defense is over 5k from the 3k we started with in the beginning of 4.0 and it felt like the tenacity stat was worthless along with the defense stat. A CD helps alot, but when your rocking a higher ilvl, with high defense and tenacity then the base stat's should show it without a CD from older content.
    (0)

  10. #10
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by kobe-sabi View Post
    I'm talking about no cool down, it shouldn't still hit you as hard when your defense is 2k points above from the original gear and with tenacity higher from 4.1, 82k HP and Susano tank buster still hits me for 75% of a WAR HP, our defense is well over the beginning of 4.0. i use my CD's, but i wanted to see since my defense is over 5k from the 3k we started with in the beginning of 4.0 and it felt like the tenacity stat was worthless along with the defense stat. A CD helps alot, but when your rocking a higher ilvl, with high defense and tenacity then the base stat's should show it without a CD from older content.
    I'll have to confirm that, but I don't think you have 3k defense at ilvl 310. Also, it's not that outdated content, and you litterally have no reason to not use a cooldown on tankbusters at lvl 70. You have more defensive, just use it instead of being lazy. Passively mitigating damage isn't a really fun gameplay imo.
    (3)

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