Quote Originally Posted by wereotter View Post
So the ranged physical should be used for cases you need an AOE LB and have no caster, or times when the caster LB circle isn't large enough, and the enemies are in a line, like the stone golems in Ridorana before the fight against Construct 7. They're already in a line, and a caster LB can't hit a whole group.
Another good spot for that is in World of Darkness. The trash pull after the first boss has 2 sets of summoning circles in straight lines(which respawn halfway through) surrounding a central figure. A caster can hit 2 of the 3 from any of the 4 sets, a ranged can hit all 3. And while i dont know the potency for big shot off hand, id imagine its similar enough to skyshard that if you can hit 5 or 6 targets of a dungeon aoe pull then youre doing more damage then any melee LB would do to a dungeon boss. Harder to aim, but not a waste of time if you can do it.

Quote Originally Posted by Rongway View Post
That said, in any case, you're only shaving off maybe 15-45s from the run. So while the above is best, it's not worth arguing over.
This 1000%. Not using limits at all(or people using them stupidly) doesnt even add up to a full minute lost in most situations(obvious exceptions for newer full group content when a healer LB 3 can save a wipe and redoing the first 5-10 mins of a fight, or specific fights where not using a melee limit means not surviving a boss ultimate). Not worth stressing too much over, certainly not worth arguing about.