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  1. #31
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    If Ifrit is tanked directly in front of the zone in, facing away (let's cal that 3 o'clock), there's a good place to stand outside of vulcan burst range and between plumes around 12 o'clock. Having all THMs here allows for a second healer (if you use one) who stands around 1-2 o'clock to run from eruptions between Ifrit and the THM party, which is great so THMs don't have to move on of the off-chance that they do not get any triple eruptions on them. In any case, everyone always runs towards the exact center of the arena since it is perfectly safe. The great thing about this spot is if you get just close enough to the wall at near-max distance, you don't have to move when Ifrit dashes either, giving you tons of mp regen time.

    ITT: conjurers only heal on Ifrit?
    (0)
    Last edited by GreyJorildyn; 02-29-2012 at 06:40 PM.
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  2. #32
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GreyJorildyn View Post
    If Ifrit is tanked directly in front of the zone in, facing away (let's cal that 3 o'clock), there's a good place to stand outside of vulcan burst range and between plumes around 12 o'clock. Having all THMs here allows for a second healer (if you use one) who stands around 1-2 o'clock to run from eruptions between Ifrit and the THM party, which is great so THMs don't have to move on of the off-chance that they do not get any triple eruptions on them. In any case, everyone always runs towards the exact center of the arena since it is perfectly safe. The great thing about this spot is if you get just close enough to the wall at near-max distance, you don't have to move when Ifrit dashes either, giving you tons of mp regen time.
    Would you be able to do a diagram? I'm having a hard time visualizing your arrangement.

    With the Thaumaturge spot in the video I linked to earlier, the disadvantage is having to run from dashes -- which cuts off MP regeneration a lot.


    ITT: conjurers only heal on Ifrit?
    I usually keep Cleric Stance on and attack for the first half... trying to keep Aero and Magic Evasion Down on Ifrit helps.

    But during the second half I take off Cleric Stance and save my MP for healing since the tank tends to start taking massive damage during this time.
    (0)

  3. #33
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mikita View Post
    I usually keep Cleric Stance on and attack for the first half... trying to keep Aero and Magic Evasion Down on Ifrit helps.

    But during the second half I take off Cleric Stance and save my MP for healing since the tank tends to start taking massive damage during this time.
    I was just poking fun. CNJ is actually a very good tank on Ifrit, and so is THM.
    (0)
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