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  1. #4
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Ameela View Post
    Hell you could say this is a bigger problem for 4-man dungeons
    Dungeons are much faster and simpler to run and aren't gated one item per week. You can theoretically get every drop in the run, whereas in the 24 player raid it's a gamble - do I roll now and lose out on a piece of gear that might not even drop?
    There's the matter where if you're running DPS, you have up to 4 other people you can roll against, whereas in a dungeon it's a maximum of one.
    Then throw in how even if you think it's only those 4 people, well oh goodie, one of them rolled on loot so it's down to 3, nope, they ran and it's back to four people again because another caster joined.
    It's all the more frustrating when you think you're safe because you're the only caster, but then another caster joins and takes your gear from you.
    All of these risks exist in dungeon in theory, but they're really not as painful as in a 24 player raid.

    Also, between us, when was the last time you saw a loot and scoot in a dungeon?
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    Last edited by BillyKaplan; 07-17-2018 at 11:35 PM.