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  1. #11
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Jandor View Post
    It's not about giving you an understanding of the all of a jobs various intricacies at max level, it's about giving a basic impression of them so the party can function better.
    How much is someone going to learn about party function when they can level up a thing completely outside of dungeons? Or perform subpar for the sole sake of leveling up because they couldn't care less about their performance on that class?
    If people should learn those things, they can be added to Hall of the Novice, along with half the game's mechanics and core concepts. Just because something had some positive added value doesn't mean that's where it belonged, or that people actually benefited from it in that context.

    Where are my crafting role actions?
    While really far from ideal, they actually did try to address this by introducing specializations in HW, and giving everyone roughly the same skills in SB. It being crafters they simply didn't bother with overhauling the core system as it wouldn't have been worth it. Throw in how most of us level up all crafters anyway if only to make our own sub-mats and there really wasn't any need for that.
    (0)
    Last edited by BillyKaplan; 07-18-2018 at 04:29 AM.