Quote Originally Posted by MajisTek View Post
If we get a melee with no positionals I want a ranged DPS with all positionals and a healer that strictly does DPS to monsters but it converts over to healing to the party >_>
That's how they did healing in The Secret World. Healer targets enemy with their assault rifle, and secondary targets an ally. Ally is then healed a portion of the damage the healer did. Loved that system...combines dps with healing, and was effective.