Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16
  1. #1
    Player
    Omegabear's Avatar
    Join Date
    Jun 2018
    Posts
    21
    Character
    Pray Station
    World
    Diabolos
    Main Class
    Summoner Lv 62

    Machinist Splitshot



    Is it just me or is Machinist Splitshot acting up really weird?

    I mean at least once per dungeon I'm spamming Splitshot, 10-20 times with 0 triggers that increase Slug Shot potency. Is this a known issue? At first I thought it was RNG but this is happening on a regular basis for days now.
    (0)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I've gone entire dungeon runs with only one or two non-ammo procs. I've also had runs where it procced every second or third shot. RNG's weird.
    (1)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Coming from a BRD main, that's just RNG in a nutshell. Sometimes you get runs where procs simply don't exist.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #4
    Player AppleJinx's Avatar
    Join Date
    Oct 2016
    Posts
    324
    Character
    Apple Jinx
    World
    Ultros
    Main Class
    Dragoon Lv 80
    any non caster dps in dungeons is just suffering in general
    (0)

  5. #5
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Aren't only like half of your shots RNG anyways because of ammo?
    (0)

  6. #6
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Welcome to BRD/MCH, where the parses are made up and your skill don't matter!

    Note: Not saying there isn't skill to play these jobs. It's a joke on their reliance on RNG.
    (2)

  7. #7
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,154
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Omegabear View Post
    At first I thought it was RNG but this is happening on a regular basis for days now.
    If the probability is not 0% or 100%, there are no guarantees.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  8. #8
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    The system this game uses for RNG is renowned for just how genuinely godawful it is.

    Want proof? Ask any crafter.
    (4)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Random chance is random.

    It's entirely possible* to flip a coin 20 times and have it come up heads every time - and your 21st flip still only has a 50/50 chance of finally coming up tails, however "overdue" you feel it must be.

    * Possible but unlikely, of course: specifically 1 in 2^20, which comes to 1 in 1,048,576. But the outcome of the next individual flip is still 1 in 2.
    (2)
    Last edited by Iscah; 07-16-2018 at 02:35 PM.

  10. #10
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Iscah View Post
    It's entirely possible to flip a coin 20 times and have it come up heads every time - and your 21st flip still only has a 50/50 chance of finally coming up tails, however "overdue" you feel it must be.
    The problem is the 50% chance is assumed by getting increasing amount of people flipping coins. Over time, you should see the total number of flips be 50%, but there seems to be so much weirdness in the individual that sometimes its useless as a guide in the short term.

    Like I remember in older rpgs they would give you this massively damaging weapon that hits 25% of the time, but they were 100% useless since you could miss every time in any particular encounter. Youd eventually see an average of one in four hits, but that doesn't help when one encounter you game over. So its true, but it can end up being useless too.
    (0)

Page 1 of 2 1 2 LastLast