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Thread: WAR Materia

  1. #1
    Player
    Spartan926's Avatar
    Join Date
    Aug 2016
    Posts
    43
    Character
    Kovas Dotharl
    World
    Mateus
    Main Class
    Warrior Lv 90

    WAR Materia

    What is the current optimal WAR materia to be using? I know last time I checked in was STR in accessories, with Crit on the gear side. Does that still hold true with the Ryumyaku sets or should I be slotting another stat into those?
    (0)

  2. #2
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    From The Balance Discord

    Best in Slot - 4.2 Edition
    Note - These builds are at optimal play, and simulated with a Heavensward meta speedrun composition. Meld Priority - Crit > Det > TEN/DH. Slowboye built is not recommended, but if you can hack it, it is better.

    Slowboye - 2.43 GCD
    http://ffxiv.ariyala.com/150LY

    The American - 2.38 GCD
    http://ffxiv.ariyala.com/15349
    a SKS1 meld can go in the final penta meld and will not lose you any DPS over the V. Save your money.

    The Cancerous One Trick - 2.38 GCD
    http://ffxiv.ariyala.com/151EI - additional 4 dps omg

    Poorboye - 2.38 GCD - http://ffxiv.ariyala.com/153IO

    To people building their sets, or working towards a Best in Slot they want to use

    Critical Hit is good - it is not the end all be all Jesus stat.

    Simply because it is your best stat, does not mean that you need to abandon everything else for it. Gear wisely, not unga bunga.
    ----------
    Ultimate "BiS" will not be listed as the gear choices are 100% subjective. Use Ariyala and calculators to adjust your stats how you see fit.
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  3. #3
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    http://ffxiv.ariyala.com/16WZY

    This one is with Diamond Bracelet of Fending.
    It's used by pretty much every hardcore warrior afaik.
    GCD 2.38
    (0)

  4. #4
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    I just got back after a couple of months only to be surprised that Inner Release now has 100% direct hit. Kinda nice but still doesn't solve the FC spam. Is DH still viable? or is it a case of higher crit rate but lower crit potency (Crit build) vs. higher crit potency but lower crit rate (DH build)?
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  5. #5
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Marxam View Post
    I just got back after a couple of months only to be surprised that Inner Release now has 100% direct hit. Kinda nice but still doesn't solve the FC spam. Is DH still viable? or is it a case of higher crit rate but lower crit potency (Crit build) vs. higher crit potency but lower crit rate (DH build)?
    A good chunk of your damage (around 30-40%) is only due to Fell Cleaves during Inner Release. Those are guaranteed to Crit and Direct Hit. The Crit stat will boost both your crit chances and your crit damage, and is considered the best substat alongside Determination for Warrior.

    Direct Hit on the other hand, only increases the occurrence, not the damage, thus it is useless during Inner Release. In WAR's case, Tenacity brings more damage than Direct Hit, if you really can't/don't want to afford Crit / Det materias.

    So, I'd say meld Crit wherever you can, if you can't, meld Determination, and if you still can't, meld Skill Speed. Having more Skill Speed allows you to use 5 Fell Cleaves during Inner Release more easily (it is possible at 2.44s GCD, but it's far easier around 2.38s for example).

    EDIT: Don't forget to meld STR on your accssories ! 25 STR is much more potent than 40 Crit or Det.
    (0)
    Last edited by Megguido; 07-17-2018 at 03:55 PM.

  6. #6
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    I'll be the first to say that a GCD of 2.37 seconds is super handy for better alignment of buffs, and what I personally use.
    (0)

  7. #7
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Megguido View Post
    A good chunk of your damage (around 30-40%) is only due to Fell Cleaves during Inner Release. Those are guaranteed to Crit and Direct Hit. The Crit stat will boost both your crit chances and your crit damage, and is considered the best substat alongside Determination for Warrior.

    Direct Hit on the other hand, only increases the occurrence, not the damage, thus it is useless during Inner Release. In WAR's case, Tenacity brings more damage than Direct Hit, if you really can't/don't want to afford Crit / Det materias.

    So, I'd say meld Crit wherever you can, if you can't, meld Determination, and if you still can't, meld Skill Speed. Having more Skill Speed allows you to use 5 Fell Cleaves during Inner Release more easily (it is possible at 2.44s GCD, but it's far easier around 2.38s for example).

    EDIT: Don't forget to meld STR on your accssories ! 25 STR is much more potent than 40 Crit or Det.
    good to know.
    (0)

  8. #8
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Meld priorities for war are pretty straight forward.
    1. Str (basically just on each accessory
    2. SS: Enough to gurantee 5 FCs under IR with your ping. Varies.
    3. Crit for days.
    4. Det where you cant fit crit
    5. Ten/SS when you have no other option. Damage is damage.
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