Quote Originally Posted by Sigma-Astra View Post
Aside from having ways to alter your nose and mouth, it would be nice to be able to construct your chin or cheekbones? I do get WHY we have pre-determined faces to make it easier for them to code/design the character creation, but not everyone will have the same style of chin or cheeks.
The 'jaw' setting changes that somewhat, I think? Also I remember someone saying a while back (in another topic) that they'd used the makeup settings to make their Elezen's cheekbones less pronounced, so perhaps you can get that to work in reverse.



Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
Yes it is due to height range differences. Midlander is grouped together with Au ra and Miqo te in some gears models (maybe all, cant tell atm), while Highlander is grouped with Elezen and Roegadyn, per gender.
What are you meaning with that? Design-wise, as far as I'm aware everyone of the same gender gets the same gear design (other than race-specific items of course), but model-wise I'm quite sure Elezen and Roegadyn are going to need separate versions of everything. Female Roegadyn and Highlanders *might* be the same proportions, and Midlander/Miqo'te/Au Ra most probably, but Elezen, male Roegadyn and male Au Ra are more unique shapes even if they're similar heights.

I don't know for sure but I assumed the gear appearance data is stored separately for each race, they just might be able to copy-and-paste when making the models if the characters are the same size.