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  1. #1
    Player
    CryBloodwing's Avatar
    Join Date
    Feb 2017
    Posts
    200
    Character
    Kira Kagamine
    World
    Famfrit
    Main Class
    Lancer Lv 52

    Graphics Problem: Mac

    So I have been having slight graphics problems since I believe the last update before May 12. It does not affect game performance however. It simply adds random pinkish glitch looking lines on the screen at times.

    It always has the problem in the main menu screen but in game it flashes on and off every couple of minutes. It is always on the bottom or middle bottom in the menu. In the game it is more often across the middle of the screen.

    I have included pictures of the issue I have in this tweet.

    https://twitter.com/CryBloodwing/sta...05913570906112

    I am not sure if this is a game problem, or a computer problem. Is this a common occurrence on Macs? I occasionally have it happen in World of Warcraft but not that often. These are the only two times it has happened. However these happened not after I updated the OS version, but the games.

    I will go to Apple support if it is a computer problem instead.

    Computer Info

    Laptop: Macbook Pro 2017, 13in with Touchbar(2560 x 1600)
    Version: macOS High Sierra 10.13.4
    Processor: 3.5 GHz Intel Core i7
    Memory: 16 GB 2133 MHz LPDDR3
    Graphics: Intel Iris Plus Graphics 650 1536 MB

    This is my in game graphics info but I doubt that is a problem because it does not affect the main menu?

    Main Display: Intel Iris Plus Graphics 650
    Screen Mode: Full Screen
    High Res UI Settings: 100%
    Default UI Size: 90%
    Gamma Correction: 50
    Character Lighting: 0
    Frame Rate Limit: 60 FPS, Limit frame rate when client is inactive

    General Graphics: Disable rendering of objects when not visible, Use low detail models on distant objects(Cache LOD data only when necessary). both on
    Real Time Reflections: off
    Edge Smoothing: FXAA
    Transparent Lighting Quality: Normal
    Grass Quality: Off
    Map Resolution: Normal

    Shadows: Hide for all
    Shadow Quality: Use low detail models on shadows
    Shadow Resolution: Low-512p
    Shadow Cascading: off
    Shadow Softening: Weak

    Texture Filtering: Anisotropic
    Ansiotropic Filtering: x4

    Movement Physics: Off for all

    Effects: Naturally darken edges of screen, blur graphics around object in motion. both on

    Screen Space Ambient Occlusion: Weak
    Glare: Low
    Water Refraction: low


    If any other info is needed I can add it.
    (0)
    Last edited by CryBloodwing; 07-12-2018 at 03:17 AM.