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  1. #25
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    They won't make crafting "as accessible as possible" because as they showed in XI and even still in XIV now, they prefer to pander to the minority who want to make crafting into a niche activity from which they can make huge amounts of cash. This is only possible if the crafting system is so player-hostile that only a small number can stomach it.

    XIV at launch was the culmination of this idea, all that the 'new team' have done is eliminate some of the gross excesses Tanaka's regime put in place .. eg. level 10 synths needing level 20 parts .. but it remains a mind-numbingly tedious and drawn-out affair. almost completely devoid of player skill and input, and entirely driven by the RNG to determine the outcome.

    RNG-based crafting is crass and soul-destroying when you know there's NOTHING you can do to affect the outcome .. I don't count the skills you can use, in the great course of things they seem to make precious little difference to the RNG .. but SE love it.
    (1)
    Last edited by Kraggy; 02-08-2012 at 05:17 PM.