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Dev. Posts

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  1. #1
    Player
    Avatar de Alegis
    Inscrit
    mars 2011
    Lieu
    Limsa Lominsa
    Messages
    479
    Character
    Alegis Leqarna
    World
    Ragnarok
    Main Class
    Orfèvre Lv 50
    Standart and Careful i would say. Since Rapid and Wait are pretty useless.
    (1)

  2. #2
    Player
    Avatar de BruceyBruceyBangBang
    Inscrit
    mars 2011
    Lieu
    Ul'dah
    Messages
    1 678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugiliste Lv 60
    I just want to Perfection => Rapid Synthesis til 2.0.
    (2)

  3. #3
    Player Avatar de Jynx
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    4 964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Occultiste Lv 100
    I imagine the instabillity and orb effects may dissapear if we are loosing our "Wait" option. Give people a complex system and they complain, make it easier and they complain.

    You can't please people. I can't wait to see the flood of people saying they are "Dumbing" down the crafting system when people complained it was too complex to do anything other than spam regular.
    (3)

  4. #4
    Player
    Avatar de Wynn
    Inscrit
    mars 2011
    Messages
    1 977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Orfèvre Lv 80
    Citation Envoyé par Jynx Voir le message
    I imagine the instabillity and orb effects may dissapear if we are loosing our "Wait" option. Give people a complex system and they complain, make it easier and they complain.

    You can't please people. I can't wait to see the flood of people saying they are "Dumbing" down the crafting system when people complained it was too complex to do anything other than spam regular.
    You talk as if it is the same people making both arguments. There are those of us that enjoyed the complex crafting system and then there are the people with turnips for brains. We aren't the same nor do we have the same complaints.
    (0)

  5. #5
    Player
    Avatar de Geesus
    Inscrit
    aot 2011
    Lieu
    Limsa Lominsa
    Messages
    1 122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Maître d'hast Lv 70
    @ Jynx LOLOL yep /hands over popcorn
    (0)

  6. #6
    Player
    Avatar de Aion
    Inscrit
    mars 2011
    Messages
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiateur Lv 54
    simple or complex doesnt matter as long it is fun.....

    now looking for definition of fun that can pleased most people.....
    (1)
    Aion Zwei - Masamune

  7. #7
    Player
    Avatar de Jashynvald
    Inscrit
    mars 2011
    Lieu
    Ul'dah
    Messages
    78
    Character
    Jashmund Grandfury
    World
    Excalibur
    Main Class
    Maraudeur Lv 80
    Citation Envoyé par Aion Voir le message
    simple or complex doesnt matter as long it is fun.....

    now looking for definition of fun that can pleased most people.....

    Complex, but not obtuse. I think that's what most people are looking for.
    (3)

  8. #8
    Player
    Avatar de Madruk
    Inscrit
    mai 2011
    Messages
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Menuisier Lv 50
    Not much meaning behind 90% of the craft skills either. Hope those are getting a revamp along with this.
    (1)

  9. #9
    Player Avatar de Biggs
    Inscrit
    mars 2011
    Lieu
    Limsa Lominsa
    Messages
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 80
    Citation Envoyé par Madruk Voir le message
    Not much meaning behind 90% of the craft skills either. Hope those are getting a revamp along with this.
    Could not agree with you more. Makes me wonder if we will see more crafting related materia once they develop this more.
    (0)

  10. #10
    Player Avatar de HiirNoivl
    Inscrit
    mars 2011
    Messages
    3 642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Maraudeur Lv 50
    I think Timing of actions may be important to results of synthing
    (0)

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