Quote Originally Posted by Ekimmak View Post
There's two problems with that: One is that it directly removes their uptime. Two is that some fights are not good for a player to suddenly jump in a random direction (like fire III).
I mean, your GCD loss isn't going to make up the difference of forcing a tank into tank stance at the cost of 20% of their damage, plus MP and using a less potent combo. So... use Diversion to avoid this problem or I will let you die. :v