Keep in mind that if you are ever matched up with players that have better gear than you, enmity can become an issue and you may have to squeeze in either more aggro combos throughout a fight, or quickly swap into tank stance if you absolutely cannot keep hate off of DPS that are actively rotating their enmity management tools. If they are not rotating their enmity management, then they are at fault for not keeping an eye on their aggro if they rip hate from you.

That being said, with regards to these jobs’ enmity management—

BRD: BRD main, here. O/ We have two enmity dumps (Refresh and Tactician), meaning our enmity is halved upon usage, but we continue to generate it at the same rate afterwards. The most optimal opener for BRD (for raids/bosses) requires us to use one pre-pull to extend Foe Requiem (Refresh) for more party damage output, so we have Tactician only after that. Proper usage of the latter would be it after our opener resolves (~25 seconds in), but we will still be on the cusp of ripping hate if we have a high critical hit rate, and we got a lot of procs during our opener until then.

BRD has some of the highest burst inside its opener out of all the DPS, so an unprepared tank can lose aggro to them. I have ripped off of a geared tank before my opener was even finished just due to back-to-back procs, hit Tactician to dump it, and then after my opener resolves, I’m back at 2nd highest enmity again. Their dumps are not efficient enough for a job that has burst phases every 80 seconds for 20 seconds, in my opinion; Diversion would suit them far better.

If we’re talking about dungeons, Tactician could be down for TP regen after AOEing during a large pull. Refresh should generally be up unless the healer is struggling to heal, or they got AOE-happy. Just keep in mind that both of these have support tied to them (MP/TP regeneration), so if things have gone south and someone needs TP, or the healers need MP, they may not be available for enmity dumping when you need them to be. Generally speaking though, if you are doing all you can to manage hate, and they are actively rotating their dumps, you should not have too many issues unless your gear discrepancy is large. Just know that it’s not abnormal to see a decent BRD on your tail most of the times.


RDM: RDM’s burst is primarily in their first couple of GCDs, where they weave in Flèche and Contre Sixte. However, they should be using Diversion in any pre-pull situations, so enmity becomes a non-issue, since Diversion is stupidly good now (90% enmity generation reduction for 30 seconds). They also have Lucid Dreaming to dump their enmity later on after any burst they may have, if enmity management is needed.


BLM: They have access to both an enmity queller (Diversion) and an enmity dump (Lucid Dreaming) like RDM does. However, I do not know enough about a BLM’s rotation to know when they are bursting for (I do know they burst fairly high though, and have a very high damage sustain). Assuming they are using Diversion in their opener, you should not have any enmity problems there. Later on, though, I’m assuming they should be rotating both according to Ley Lines windows and/or other periods where they would have a lot of damage going out. They have a high sustain though, so they will start to catch you as the fight progresses between enmity management.


SAM: These dudes should be using Diversion. There is no excuse for them not to be actively rotating it, as it’s easily weavable and a god-tier enmity management tool. Their new enmity management tool is on Merciful Eye, which requires Third Eye to proc in order to use it...which in turn requires the SAM to take damage. (Both new enmity tools for MNK/SAM are also DPS losses, as Chakra stacks could be used on Forbidden Chakra over Purification, and Third Eye procs on Seigan.)


MNK can fall in with BRD and BLM that they have really high burst, and, like BLM, they have a really high sustain. It’s not surprising to see them also catching you as the fight drags on.


Overall, as I said, if people are actively rotating their enmity management tools, it may just be a gear discrepancy between yourself and the other DPS causing them to start catching you halfway through a fight. I would not be surprised, though, if some were not using their enmity management tools. That’s not an uncommon occurrence when you’re in Duty Finder.