Quote Originally Posted by Lilyth View Post
Read my post again. I've never said Purification/Third Eye didn't cost anything to their respective jobs to use. Actually, these two specific abilities' additional effects were only recently added into the game, and obviously they do have a cost. But I was not referring to them.

What I actually said is that all DPS have access to aggro management tools that do *not* cost them anything. Also known as Diversion, which is ridiculously OP right now.
The only real exception to this are BRD and MCH who only have Tactician and Refresh as their enmity tools, both which actually have beneficial effects to the group and could be necessary in a specific point in the fight. However, as of now, that's not the case in any fight in the game for Tactician. Not to mention how ridiculously hard it is to TP starve at level 70, even after dying. It's more than safe to say that you can at least rely on Tactician, and even Refresh, to drop aggro.

Also, monks can make use of Purification in a fight without losing any dps if the boss jumps long enough for them to gather 10 chakras. Same for DRG and Elusive Jump.

The bottom line is very clear here, enmity management is a party responsability. Nobody is expecting the Samurai or the Monk nor anyone to go out of their way and play bad just so the Tanks can be trololo lazy and stay on DPS stance. What people are expecting though, is that you do the bare minimal. Press the small and sparkly green button that costs nothing every time it comes off CD, and everyone will be happy.
Basically this.

Everyone should use their EZGG enmity tools they have available. Push 1 button, NINETY PERCENT enmity reduction during your opener (and basically on CD after that) does wonders for enmity control. If you dont do that, your bad and pulling down your team, period. No excuses for any job with diversion. None. You can piddle around complaining about 3rd eye all you want, but you have diversion, so use it.

That said, in an organized group Tank stance is purely a pulling tool and defensive tool. No organized group needs tank stance because DPS are puling their weight on enmity, ninja's are smokescreening whm, both tanks are shirking, etc.

However when I go into a pug I assume everyone sucks (because most do) and watch the enmity bar. If im getting crept up on I ask for a shirk. If OT is unresponsive then I drop two Defiance/unchained butchers combo on its face and coast to victory and take one for the PUG. PUGS are not statics and you often have to do everything yourself. Or you can be a stick in the mud, wipe, whine at the party for sucking. You might even be right, but being right is irrelevant cuz you put your pride and epeen above victory and now you have to spend more time with this terrible pug or watch it ragequit. Who's really the looser there? You and your time. Congrats. Pugs=knock that chip off your shoulder and do what you need to do in order to win and move on with your life. If you want to 'be right' more than 'win' then come post on the forums, not join pugs.