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  1. #1
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    At very least for BRD at least in dungeons enmity dumps are usually unavailable. You use refresh for opener and tactician for aoe tp so it’s not uncommon for them to rip hate if you aren’t doing tank stance/hate combos honestly wish they would give us a separate hate dump, diversion or put the hate dump from refresh/tactician on repelling shot.
    (0)

  2. #2
    Player
    KatsuraJun's Avatar
    Join Date
    Sep 2015
    Posts
    68
    Character
    Chloe Atlasia
    World
    Ultros
    Main Class
    Reaper Lv 90
    So from now on, I'm not using reprisal or veil anymore. Shake it Off will exclusively be reserved for keeping myself alive, because that's my job along with keeping aggro. Keeping the team alive is the healers job, they can just do their job properly instead of relying on me to press one button to help them with that.

    Next time the healer asks for a cover or blackest night on the prey target in o7s I'll tell them that's not my job and that they're bad.
    (2)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by fumofu View Post
    So, basically you're agreeing with dundhey's statement?
    Unless I'm reading it wrong, I believe she's mocking people who keep insisting it's only the tank's responsibility to manage aggro. Abilities like Shake, Veil and Reprisal only help make things easier on healers, which is the precise same thing Diversion does for tanks. A tank refusing to use any of the aforementioned abilities would be immediately labelled a bad tank yet some people still defend not using Diversion.

    Quote Originally Posted by fumofu View Post
    You guys seriously have trouble understanding that there's different play standards in savage and regular content, don't you?
    No, there really isn't. There is the lazy, "tanks adjust because I'm too lazy" and the efficient way. Is it really that much to ask DPS utilize their oGCDs to support the party? A Ninja who refuses to use Shadewalker and Smokescreen is a bad Ninja. Why is Diversion exempted from this? The same logic applies to DPS who refuse to AoE large pulls—some arguing because the rotation bores them. That isn't an example of a different playstyle, it's simply you wasting other people's time.
    (2)
    Last edited by Bourne_Endeavor; 08-05-2018 at 12:52 PM.

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Using diversion also cost you one role action slot. You have to choose do you wanna use lucid for mana, swiftcast for mobility or instaraise, addle for aoe mitigation or dps, apoc for tank busters, manashift for healers or bard foe, surecast preventing kncokbacks etc. You dont really wanna use diversion and sacrifice one of these skills if it is not 100% demanded.
    (0)

  5. #5
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Sunako View Post
    Using diversion also cost you one role action slot. You have to choose do you wanna use lucid for mana, swiftcast for mobility or instaraise, addle for aoe mitigation or dps, apoc for tank busters, manashift for healers or bard foe, surecast preventing kncokbacks etc. You dont really wanna use diversion and sacrifice one of these skills if it is not 100% demanded.
    Diversion IS 100% demanded.

    For casters you only really need Swiftcast, Lucid and Diversion. The other two are freebies depending on the encounter. Are there knockbacks? Surecast + Manashift. Healers need help with mitigating magical roomwide AoEs and are there knockbacks (God Kefka)? Addle + Surecast. Are there heavy magical tankbusters + heavy roomwide AoEs (UwU)? Addle + Apoc.

    The only real exception here is the SMN who needs Addle for an extra Wyrmwave, but even then you would be better removing surecast than Diversion which wouldn't really impact such a mobile class.

    Also, this argument is soon to become irrelevant given how all 10 Role Actions are to become available for you in the future.
    (3)

  6. #6
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lilyth View Post
    Diversion IS 100% demanded.

    For casters you only really need Swiftcast, Lucid and Diversion. The other two are freebies depending on the encounter. Are there knockbacks? Surecast + Manashift. Healers need help with mitigating magical roomwide AoEs and are there knockbacks (God Kefka)? Addle + Surecast. Are there heavy magical tankbusters + heavy roomwide AoEs (UwU)? Addle + Apoc.

    The only real exception here is the SMN who needs Addle for an extra Wyrmwave, but even then you would be better removing surecast than Diversion which wouldn't really impact such a mobile class.

    Also, this argument is soon to become irrelevant given how all 10 Role Actions are to become available for you in the future.
    It also depends on class. SMN pet is doing big part of your dps and pet have separated enmity generation compared to your main character. So you theoretically do like 25% less enmity all of the time. Even for world first UwU kill summoner did not use diversion.
    (0)

  7. #7
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Sunako View Post
    It also depends on class. SMN pet is doing big part of your dps and pet have separated enmity generation compared to your main character. So you theoretically do like 25% less enmity all of the time. Even for world first UwU kill summoner did not use diversion.
    While it's true that the SMN's is the only real exception here since their pet takes part of the aggro generation from the class, their opener is still quite bursty, easily spiking more than 10K DPS. Dealing with spiky openers is Diversion's main scope.

    The world first UwU kill SMN not having diversion is a completely different and very specific scenario that shouldn't really be used as an excuse to not use it on, let's say, Phantom Train normal.
    (0)

  8. #8
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Sunako View Post
    Using diversion also cost you one role action slot.
    Don’t worry, you won’t have to worry about that at all come 4.4! : ok_hand :
    There will be literally no excuse.

    Seriously. I would sacrifice half of my physical ranged role actions just to have access to Diversion on BRD. >.>
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Don’t worry, you won’t have to worry about that at all come 4.4! : ok_hand :
    There will be literally no excuse.

    Seriously. I would sacrifice half of my physical ranged role actions just to have access to Diversion on BRD. >.>
    That's not fair. Half of them are garbage.
    (0)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kabooa View Post
    That's not fair. Half of them are garbage.
    Shh, don't say that out loud. The devs still think they're useful!
    (0)

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