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  1. #51
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Zumi View Post
    The problem with PF is that it requires you to stay for 6-8 hours to do a full run and usually someone will most likly have to leave before you do all the way to 100 and you will never see them again. If matchmaking were allowed we can use our own saves and play when its convenient.
    That's not really a problem with party finder. More a problem with the people who use it. Wanting to clear the whole thing in a single session.

    We made a group last weekend got to 50. Carry on this weekend hopefully get to 80 maybe depends how much time people have. And maybe 100 next weekend..

    You don't have to do the whole thing in a single session.
    (4)

  2. #52
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    If a whole eureka dungeon can team up and create a crossworld linkshell to do eureka together I don't see how ppl can't do the same for HoH
    (2)

  3. #53
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vaer View Post
    3) Getting into a haphazard comp like 4 dps would be a pain. Once stuff starts to hit harder (61+ Onryo of doom and above) its going to get rough.
    This is seriously my biggest disappointment with Deep Dungeon. They took this fantastic concept of shaking up the Holy Trinity group setup and opened the door for out of the box thinking and more freedom in what roles you included and how you tackled content. But then in their "challenge" floors, they force everyone back into the same cookie-cutter, strict role requirements mentality. It's an unfortunate trend of most MMOs these days. I flew by the seat of my pants in non-standard group makeups and used off the wall tactics more in my years of EverQuest that I have ever had the chance to do in successive MMOs. They've conditioned players to the idea of what's "safe" and discouraged trying to stray outside those solid barriers.
    (0)

  4. #54
    Player
    karionsiand's Avatar
    Join Date
    Sep 2013
    Posts
    64
    Character
    Elmira Siand
    World
    Moogle
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by TaleraRistain View Post
    This is seriously my biggest disappointment with Deep Dungeon. They took this fantastic concept of shaking up the Holy Trinity group setup and opened the door for out of the box thinking and more freedom in what roles you included and how you tackled content. But then in their "challenge" floors, they force everyone back into the same cookie-cutter, strict role requirements mentality. It's an unfortunate trend of most MMOs these days. I flew by the seat of my pants in non-standard group makeups and used off the wall tactics more in my years of EverQuest that I have ever had the chance to do in successive MMOs. They've conditioned players to the idea of what's "safe" and discouraged trying to stray outside those solid barriers.
    Actually, it doesn't require a standard composition at 80+... I mean you say that challenging floors force you back to standard composition party. But since it's soloable, any composition should work too. If 1 player alone can go through floors, 4 dps can go through floors.

    Currently solo HoH progression is at floor 93.

    (1)

  5. #55
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    I'm going to vote no for matchmaking post 50. 51-70 is where parties are going to start having to be cautious, where you're going to want to round out your cushion of poms. My group started dipping into our poms heavily and skipping chests once we got past 75, we had a couple of nasty trap triggers and a string of exploding silvers and mimic golds. If we had been resetting our pom stocks every 10 floors...we wouldn't have gotten to 80 at all. You're relying too heavily on luck at that point. Sure, it might be convenient and simple to just keep running whatever 10 floors you feel like over and over again but that takes quite a bit of the challenge out of the whole thing. I honestly think it would just be an exercise in frustration, trying and failing because luck isn't on your side or one of you group members burned a pom by accident or wasted one because they didn't see it was already active.
    (0)

  6. #56
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by karionsiand View Post
    Actually, it doesn't require a standard composition at 80+
    uh...look at that site again, for all jobs. Only rdm reliably hits above 80; only pld and maybe war can breach 80, everyone else is 70ish, and some jobs don't even bother. On primal there are all of 5 mch even ranked with the lowest 30. As soon as 4th place you can see level 50 on some jobs. I'm not sure flexibility exists as much, 3 dps simply don't have the cures on demand, nor many healers have the dps. Even DRK seems to suffer in it. And a week in, a lot of jobs barely meet the 25 people to fill out the table.

    Still looks really limited.
    (0)
    Last edited by RiyahArp; 07-12-2018 at 04:00 PM.

  7. #57
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    WAR is on 90
    Also his point was that you don't really need a standard comp to clear it, which I would say it's true
    (1)
    Last edited by Remedi; 07-12-2018 at 06:28 PM.

  8. #58
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Remedi View Post
    WAR is on 90
    No one has cleared it yet, and on the NA servers war struggles to get past 80. It's too soon to say its viable to clear it with non-standard party comps, and it may not even be soloable this time. It's the same thing as before, only a few jobs can even get that high before bowing out. Especially since there are less floors, more pomanders, and sustains are available at launch, not months after.

    though to be fair the only reason you can do nonstandards at all is that the early floors are easy enough to make it so dps, many with no self-heals and paper defense, can do it. The only nonstandards we ever see in other content is 8 tanks or 8 healers.
    (0)
    Last edited by RiyahArp; 07-13-2018 at 01:11 AM.

  9. #59
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I'm fairly positive it's possible, there were questions on potd and it took the right quantity of pomanders as designed, so far ppl that have done potd say that WAR is a highly candidate for a clear since they progressed as quick as RDM, with PLD in the MAYBE, after that It might be that SAM and MNK can be able to clear but it's unlikely, still they can go quite high.

    And even so what is the problem that in a game, where you can have ALL jobs in the same character, there some content where one job is better than the other? I remind you ALL jobs in the same character.
    (0)

  10. #60
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Remedi View Post
    And even so what is the problem that in a game, where you can have ALL jobs in the same character
    Original thread liked POTD in that you weren't limited to traditional party based play, you could be what you liked. The challenge floors unfortunately go back to party based play due to difficulty. People said "oh no, look rdm can get to floor 90 and probably solo it, so you should be able stil to run non-standard comps." Idk if that's the case since it only seems a small amount of jobs can get that high. And yah you can get all jobs on the same character, but that is a non-trivial amount of time to do so, unless you tend to be a hardcore grinder.

    I think there is something to be said for trying to make engaging play experiences that don't always force tank/healer/dps in the game. I notice in 1-30 its almost all dps now; i've had 4 dps parties very often, and 3 only if i choose to go as healer. I can see why he kind of dislikes the fact that you simply have to always be the traditional party in any difficult content; there's nothing in this game like ffxi pet parties for example, and the only content that lets people be what they want is very easy because dps classes often have no survivability or alternate forms of play.
    (0)
    Last edited by RiyahArp; 07-13-2018 at 02:24 AM.

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