Quote Originally Posted by KageTokage View Post
I'd think they could fix this by changing the priorities with which the server registers skill usage, because right now it registers the movement before the damage/actual skill use (And the skill being put on cooldown as a result) when it should probably be reversed.

Though the better question is why they haven't implemented this throughout the game as a whole since it would kill off the gil farmers...
And then it turns out SE is bribed to let the RMT activities actually continue, and the suspensions/bans we see are either for show or only really affect the players who are caught buying. Sound conspiracy-ish enough for you? Because I wouldn't be terribly surprised if that DID become the case. <_<