Results 1 to 10 of 143

Thread: HoH feedback

Hybrid View

  1. #1
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Vnolan View Post
    "The entire point of the relic is a grind. Being able to turn in multiple crystals at once takes away that grind. God forbid we allow something to have some kind of grind or take some kind of time in this game. I’m tired of seeing everyone demand things be easier for them because they don’t want to put forth time or effort for things."

    With the crystals, if you wanted to turn them in one by one to augment the challenge you perceive, you could still do it.
    Are you seriously suggesting that opening several hundred Anemos lootboxes one at a time should've stayed included because it's part of the grind?

    ...Boi, what?
    (3)

  2. #2
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KaivaC View Post
    Are you seriously suggesting that opening several hundred Anemos lootboxes one at a time should've stayed included because it's part of the grind?

    ...Boi, what?
    That was my reaction. Apparently, some people are so masochistic or set on extending the grind time that even pushing a button 500 times instead of 100 times gives them joy. I'm all for a grind to earn something, but clicking a button should not be factored into that grind at all. A grind is fine, a mindless grind is not. The only other thing I can think of is they get some sense of accomplishment from doing monotonous tasks longer than anyone else can tolerate them.

    And for the record, I think the grind in HoH is fine.
    (3)
    Last edited by Ryaz; 07-10-2018 at 05:10 PM.

  3. #3
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KaivaC View Post
    Are you seriously suggesting that opening several hundred Anemos lootboxes one at a time should've stayed included because it's part of the grind?

    ...Boi, what?
    Not at all. I'm using an absurd pov for the crystals to highlight how off some of the arguments are here.

    I can reign it in a bit: Cooldowns resetting on wipe. It only mattered in savage and EX. It supposedly added to the difficulty since it punished you for wiping, but in reality all it did was waste people's time. "Oh goodie, we have to wait a few minutes to pull because someone accidentally hit an ability with a long cooldown or it's still on cooldown from the last run" - said no one ever. For the newer players, I'm not exaggerating at all here. It used to be your abilities did not reset if you wiped. Anyone saying they want that to return is lying.

    Quote Originally Posted by Voidedge_Ragna View Post
    To give feedback, do not increase the level to enter. Potd and HoHs biggest + is the rush you get from clearing a floor while having the risk to go back.
    OP isn't asking for a change, but an addition. It wouldn't affect you at all.

    Quote Originally Posted by Voidedge_Ragna View Post
    Potd and HoHs biggest + is
    The loot and exp. Remove those and almost no one would run it.
    (2)