I would argue that the content SE has been putting out is in fact underwhelming. What ever happened the "never seen before in an MMO" contentGiven the percentage of players doing eureka, the majority of the community doesn't like it.
Given the percentage of players doing PvP, the majority of the community doesn't like it.
Given the percentage of players doing crafting and gathering, the majority doesn't like it.
See? I can make lots of things in this game sound horrid, but people still enjoy them. Some even dedicate their entire playtime to it.
The only content in the game that people have to clear is MSQ, and even that's debatable. Everything else is designed by the "theme park" mindset where it will likely cater to a niche, but that niche will find it very fun and engaging to the point it's what will keep them subbed. If you still haven't found your niche, maybe it's time to move on, it happens.
Wasn't one of those instances a mistranslation, and he said "in OUR MMO"?What ever happened the "never seen before in an MMO" content
As for the main topic of time investment, meh, it's like any other content that requires that sort of thing. My FC's XIV time on Sunday was converted to tabletop, and yeah, sometimes we postpone because people can't make it. But them's the breaks. Same with this. You know it's going to be Fixed-party exclusive, so you plan ahead. When we were running PotD, we'd do it one floor set at a time, maybe two, just because it wore us out that much, and we continued the next week. If anything, making the tiers longer will scare a lot more people away and will be all the more punishing. Now a death means you lost up to 29 floors of progress and Hoards instead of up to 9.
I've already decided to unsub after the next Eureka zone until pre- next xpac. I've come to realize the only thing I like in this MMO is the MSQ, and there is no need to be subbed for 2 years to experience that.The only content in the game that people have to clear is MSQ, and even that's debatable. Everything else is designed by the "theme park" mindset where it will likely cater to a niche, but that niche will find it very fun and engaging to the point it's what will keep them subbed. If you still haven't found your niche, maybe it's time to move on, it happens.
That was the Role play actions at the end of the story, but they suddenly changed their tone from "never seen before in an MMO" to "never seen before in FF14". I really wont trust any of such statements anymore..they are just overhyping stuff in 99% of the cases..
On topic: It would have already solved quite the problems if they had made 50 floors casual and 50 floors hardcore and let people simply start at 51 as soon as you beat 50 once. If they raise the difficulty at least a bit thanks to that, I would be fine with that because even with complete strangers and missmanagement, no real talk about the usage of stuff and more, we still managed to get to 81.
Last edited by Alleo; 07-08-2018 at 07:05 PM.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
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