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Thread: HoH feedback

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  1. #1
    Player
    Ayer2015's Avatar
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    Feb 2015
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    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Remedi View Post
    The past months you've been lamenting the lack of long lasting content in the game, this feels a bit a contraddiction to me
    Long lasting content in terms of reward structures. The game does little to support long term rewards. The loot bags from a RNG perspective, i guess, fall into this category. Most of those posts were around gear and itemization within FF14; six month ilv periods with no scaleable content to continually challenge oneself or provide a feeling of character progression. Regardless, the original post has nothing to do with that.
    (1)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ayer2015 View Post
    Long lasting content in terms of reward structures. The game does little to support long term rewards. The loot bags from a RNG perspective, i guess, fall into this category. Most of those posts were around gear and itemization within FF14; six month ilv periods with no scaleable content to continually challenge oneself or provide a feeling of character progression. Regardless, the original post has nothing to do with that.
    And how you have long lasting rewarding structure if everything is done in 5 minutes exactly? Because this kind of behavior has gone for far too long in my opinion and it led to the current situation.

    Jeez ppl are starting to say that 99 tokens for the mounts are too much.
    When do we even draw the line? I wonder....
    (0)
    Last edited by Remedi; 07-09-2018 at 06:32 AM.

  3. #3
    Player
    Tsumdere's Avatar
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    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ayer2015 View Post
    No, its mostly just been people defending content with a 5+hr clear time.
    Literally. You don't have to do the whole thing in one sitting.
    (6)

  4. #4
    Player
    ImDingDing's Avatar
    Join Date
    Aug 2013
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    387
    Character
    Dingding Ding
    World
    Exodus
    Main Class
    Warrior Lv 80
    lol wat? Potd 50~200 require 7+ hours, HoH only needs 4.5 now. Sure everything should just get handle to you in a silver plant I guess~
    (0)

  5. #5
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
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    2,782
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Ugh I really wish Heaven On High let you enter at level 60. I want to do the new content, not have to go back and get 1 level in every level 60 job first. This seems like poor design. The crafting beast tribes don't make me level my crafters up a level first.
    (3)

  6. #6
    Player
    Aster_E's Avatar
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    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    So my group got its Floor 100 clear today, after a couple of unlucky attempts. I still think half of the loot is really dumb, like orchestrion rolls that frequently drops from older dungeons that people still run... even on Platinum Hoards.

    That said, I got the HoH Miniature, and pulled it out without putting it down (thus binding it). The thing's huge! My only question is if we can climb up it, but that would require actually putting it down and binding it. It's as wide as a house's doorway, and as tall as my individual cottage that I own. Does anyone else have this and know if it can be climbed along the outside jenga pieces?
    (0)

  7. #7
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aster_E View Post
    -snip-
    Lucky! All I ended up with after my run to 100 was one sack that held a Strength Materia VI. lol. My friend got the Jenga Tower though and YES you can climb up it to the top.

    Quote Originally Posted by Vnolan View Post
    I'd bet those arguing for no changes haven't really done it. Forget being in a party - even solo is a joke up to 60, but Yoshi-P said the challenging floors start at 30, so you must be making stuff up.
    I've cleared it. As well as PotD 200. It's fine as it is. One of my teammates is only off one day a week and falls asleep early while another is Swedish and wakes up at 1 am to do it with us. If we can do it, so can you.
    (4)
    Last edited by Tsumdere; 07-09-2018 at 03:26 PM.

  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    You said it well this game has far more casual content than hardcore one, we don't need to cry out for any non casual content added to the game.
    As I have shown you have the tools to do it, use them
    (0)

  9. #9
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post
    You said it well this game has far more casual content than hardcore one, we don't need to cry out for any non casual content added to the game.
    As I have shown you have the tools to do it, use them
    And how is it great for the hardcore crowd if they still have to go through all the easy useless floors? 50/50 and with the option to start at 51, they would get faster to the real hardcore floors, while the rest of us also has more floors and maybe even a larger story..in the end the hardcore crowd got Ultimate, will get Omega the next patch and they can still run this the ultra hardcore way by doing it solo (if you dont have DCs like me..) or with only another player.

    Quote Originally Posted by SinisterJoints View Post


    There are no alternatives. Why should there be? This IS casual content!! Just because you (or your friend) don't want to set the time aside doesn't suddenly change that. You don't even need to do it all in one go I mean jeebus.
    So why take over 100 floors away? I mean all those that complained that it was too much to reach the hardcore floors should have then just set enough time to clear it? Casual players lost 70% of the normal floors, while the hardcore crowd only lost 30%...if this is casual content like you said why take away the floors for the casual crowd? Why not just give people the ability to start higher up? Instead of having people to start at 51 in PotD, they simply could have given access to 101 for matched parties. This way hardcores could be faster towards their floors and the rest had their floors to run. The same with this one. The only hard part starts higher up, so why not raise the amount of floors for casuals and give hardcore players the chance to start higher too? What is there too lose?

    Dont get me wrong. I have nothing against a challenge. But honestly as far as I got myself and also read on reddit, it seems that mostly 81-90 are the hardest floors, and it felt for others that those beyond 91 are easier. The bosses are all seemingly quite normal. Wouldnt it be better if they just released a couple of really hardcore floors, which can be only done in a four man party (thus take out the solo part) and which is really hardcore from start to beginning including the bosses? And have these start at the floors after you beat the casual parts?

    I just dont see the fun in having to run most of the deep dungeon for the handful of few good floors..And that is coming from someone that is more casual and still went to 81 with a complete group of strangers.
    (2)
    Last edited by Alleo; 07-10-2018 at 06:20 AM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #10
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alleo View Post
    And how is it great for the hardcore crowd if they still have to go through all the easy useless floors? 50/50 and with the option to start at 51, they would get faster to the real hardcore floors, while the rest of us also has more floors and maybe even a langer story..in the end the hardcore crowd got Ultimate, will get Omega the next patch and they can still run this the ultra hardcore way by doing it solo (if you dont have DCs like me..) or with only another player.
    Because the concept of the content is a gauntlet dungeon of prgressing difficulty, it's already enough they allow you to start from 21 (or 51). The concept was always that you had to start low to get to the end and it would become progressing difficulty. If you have a problem with the concept that it YOUR OWN PROBLEM.
    (0)

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