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Thread: HoH feedback

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  1. #1
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    Quote Originally Posted by RiyahArp View Post
    Well no, my point is that instead of just doing one floor for the night and pugging your last member because one of your DPS got called into work tonight, you don't have that option. You're stuck with your fixed party, whether it was pugged or not, and have to restart from floor one if you disband it. That would generally add a lot of time for doing runs, and be a fairly big inconvenience at times because you don't want to have to do the first two floors again just to practice on the second phase of the 3rd. I'm trying to show how the time burden can not be fun for people, especially in pugs or for a party whose last member can't always show up when you want to do it.
    That’s when the static chooses to reschedule on a day where they can set aside the time necessary for the content. Because they already do that as it is rather than sacrificing loot.

    Again, as I said repeatedly to you, you can set aside a weekend and clear HoH in ~2 hour periods on both days, and it’s not that difficult to find 2, 3, or 4 people that can do it within the same time frame. HoH takes 5 hours at the most to clear.

    If you want to do gauntlet-style content, find reliable people. Go with your FC mates you can rely on. Or your friends. Talk to them and formulate a schedule for a weekend of deep dungeon fun. That shouldn’t be that hard.

    EDIT: I’ll give you an example where I literally just did this— I cleared Floor 100 again last night with two of my static mates from my UwU group that wanted to do a run of it. We did it in a little under 5 hours, and that was with taking breaks in-between, especially after Floors 81-90 since we had a rough series of floors in there and wanted to stretch a bit before tackling the last ten.

    A couple of hours later, I had another friend ask if I wanted to do a Floor 100 run with them. I figured why not because I still need 2 more clears for the Juedi mount anyways, and I wasn’t doing much aside from idling. We gathered two other people we knew, and went in. We stopped at Floors 41-50, however, because our tank said that he suddenly felt sick and wanted to go lay down. What did we do? “That’s okay; are you free tomorrow evening so we can continue?” “Yeah, we’ll be free tomorrow evening to finish this off.” It wasn’t that big of an issue for us, and we all know that we’re free. That’s literally all you have to do, and it makes it even easier if you are doing it with FC mates and friends because you can stay in contact with them if there are any sudden changes/need to reschedule. If you have some flaky friends, then go with non-flaky ones.
    (6)
    Last edited by HyoMinPark; 07-08-2018 at 02:26 AM.
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  2. #2
    Player RiyahArp's Avatar
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    and savage static planning is unfun and annoying, and one of the many reasons people choose just to pf single runs, since that was made available due to cross server party finder. Not everyone can plan their time around 3-8 other people in a game, especially if the work full time or they log on at odd hours, like eu time on a NA server. If you choose to, you add a large time burden to a single event that often ends in disbanding it anyways, if one person gets tired of it, gets sick and is offline for a weekend, has to go back to school, loses their internet, has connection trouble, etc.

    There's a reason why NA tend to do it all in one sitting, and that's due to those factors. Not everyone likes them, which is why pf and df exist. HoH removes that more or less entirely for the challenge floors, and previously potd kind of suffered because of it
    (5)

  3. #3
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    Quote Originally Posted by RiyahArp View Post
    and savage static planning is unfun and annoying
    This is an opinion. You think it's unfun and annoying. That doesn't mean everyone else does.

    There's a reason why NA tend to do it all in one sitting, and that's due to those factors. Not everyone likes them, which is why pf and df exist. HoH removes that more or less entirely for the challenge floors, and previously potd kind of suffered because of it
    There have been instances of one sitting runs and divided runs that work out fine. That's what I've been trying to to tell you. But, again, you don't actually read what I write because it doesn't fit the way you want things to be. And are you sure this is an NA-exclusive thing? Any proof that this isn't also done on JP servers? Or EU servers?

    Basically what you want is to be able to pug the higher floors at your leisure. Sorry, but that's not the way the content is designed. From the shenanigans I see happening on floors 21-30, I wouldn't want my floors 91-100 reliant on 3 other random people that use pomanders willy-nilly, or don't bother to use them when a situation is dire. Or get a party that's 4 DPS with no tank or healer. That's a recipe for disaster up on those floors.

    To make them puggable, you would basically have to remove the challenge from them entirety: paper mobs that can be downed in 10 seconds with zero threatening mechanics to them, and each set of floors plus the boss takes 30 minutes or less. Which would defeat the entire purpose of those floors. They aren't made to be puggable in the sense of random matches parties. They're made for premades where communication is used and needed.

    If you want to do them so badly, rise to the challenge. Plenty others have done it.


    As for your IRL time constraints: I cleared PotD Floor 200 working a full-time job that never had the same schedule each week, and I very rarely had weekends off. I still made it work with friends a couple of hours each night for 3 to 4 nights until we cleared. It wasn't hard or stressful or annoying. Go with people you can trust and rely on, or start networking to find those types of people. You like to bring up FFXI, well networking and forming parties was core to that game. So do it in FFXIV as well. It's not difficult.
    (6)
    Last edited by HyoMinPark; 07-08-2018 at 03:05 AM.
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  4. #4
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    Quote Originally Posted by HyoMinPark View Post
    This is an opinion. You think it's unfun and annoying. That doesn't mean everyone else does.
    given the percentage of the player-base actually doing savage.... the majority of the community doesn't
    (4)

  5. #5
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    Quote Originally Posted by Ayer2015 View Post
    given the percentage of the player-base actually doing savage.... the majority of the community doesn't
    If you read her comment, she's already talking about the part of the community that does Savage content. Not everyone in there wants a static, but that also means that not everyone finds statics and their scheduling "unfun and annoying", since, naturally, the ones that have statics with schedules wouldn't be doing them if they found them "unfun and annoying".

    My point still stands: this content is designed a certain way, and people either rise to its challenge and do it the way it was intended (i.e., premades for the challenge floors starting at either floor 1 or floor 21), be it in a single day or over multiple days, or don't do it at all. If you want to do the challenge floors, put forth the time and effort needed for them.
    (4)
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  6. #6
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    Quote Originally Posted by Ayer2015 View Post
    given the percentage of the player-base actually doing savage.... the majority of the community doesn't
    Given the percentage of players doing eureka, the majority of the community doesn't like it.

    Given the percentage of players doing PvP, the majority of the community doesn't like it.

    Given the percentage of players doing crafting and gathering, the majority doesn't like it.

    See? I can make lots of things in this game sound horrid, but people still enjoy them. Some even dedicate their entire playtime to it.
    (10)

  7. #7
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    Quote Originally Posted by Jijifli View Post
    Given the percentage of players doing eureka, the majority of the community doesn't like it.

    Given the percentage of players doing PvP, the majority of the community doesn't like it.

    Given the percentage of players doing crafting and gathering, the majority doesn't like it.

    See? I can make lots of things in this game sound horrid, but people still enjoy them. Some even dedicate their entire playtime to it.
    I would argue that the content SE has been putting out is in fact underwhelming. What ever happened the "never seen before in an MMO" content
    (4)

  8. #8
    Player RiyahArp's Avatar
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    ...you cannot tell me savage static planning is fun, god people here are so invested in defending git gud they are getting tortured in their logic. No one likes it when you have to skip a week.

    All I'm saying is that yeah, some people do not like having to commit so much time to do it in one shot, and trying to do it as a group can lead to a long time spent doing nothing. I don't see why this is so controversial, and its not like SE cares any more, they knew how we felt about it in POTD and did the same thing due to whatever. So when everyone does their four runs and get their dodo, and it dies back down again, oh well.

    And yeah, people won't do them. So grats, more content people won't do after two weeks like usual.
    (10)

  9. #9
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    Quote Originally Posted by RiyahArp View Post
    ...you cannot tell me savage static planning is fun, god people here are so invested in defending git gud they are getting tortured in their logic. No one likes it when you have to skip a week.
    You also cannot speak on what others find fun. Again applying your opinions to what other people enjoy. Does it really boggle your mind that much that people enjoy things you may not? You've said yourself you enjoy PvP and Diadem; both of those pieces of content I dislike. But I'm not sitting here telling you you're wrong for liking them. Or being "tortured in your logic" for liking something I don't.

    All I'm saying is that yeah, some people do not like having to commit so much time to do it in one shot, and trying to do it as a group can lead to a long time spent doing nothing. I don't see why this is so controversial, and its not like SE cares any more, they knew how we felt about it in POTD and did the same thing due to whatever. So when everyone does their four runs and get their dodo, and it dies back down again, oh well.
    And I've been telling you HoH is 5 hours at the most for Floor 100 runs. That's a Saturday afternoon, or two evenings during the week, the weekend, whatever. It can be made to work out in multiple sittings, and no it isn't always something that leads to "a long time spent doing nothing" if you take the time to find reliable people for it; or just ask people you trust to not flake. I don't see why you can't understand that you're blowing the difficulty of finding a group way out of proportion. Heck, you can even do this solo. You have all the tools at your disposal to get your Floor 100 clear; use them.

    The Dodo isn't even from the four runs, by the way. It drops from Platinum sacks on Floors 71+. You're thinking of the Juedi mount, which requires four runs to purchase each accessory to meet the requirements to receive it from the HoH NPC. If you have issues with content longevity, take that up with the developers. Not me.

    Regardless, there's no use in arguing with you anymore. Have a good Saturday.
    (6)
    Last edited by HyoMinPark; 07-08-2018 at 03:47 AM.
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  10. #10
    Player RiyahArp's Avatar
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    Quote Originally Posted by HyoMinPark View Post
    You also cannot speak on what others find fun. Again applying your opinions to what other people enjoy. Does it really boggle your mind that much that people enjoy things you may not? You've said yourself you enjoy PvP and Diadem; both of those pieces of content I dislike. But I'm not sitting here telling you you're wrong for liking them. Or being "tortured in your logic" for liking something I don't.
    Anyone is free to tell me what they love about static planning and rescheduling, and how much fun it is, then.

    And I've been telling you HoH is 5 hours at the most for Floor 100 runs.
    One day, you may have a kid, and the idea of "only" five hours is going to seem so ludicrous to you that you 'll marvel at the person you were then. There are a lot of people playing this game. The genre in general is increasingly skewing older, and that's why you spend all of fifteen minutes fighting in savage, and not spend four hours getting the pop item to trigger a sky boss. Just the OP has a reason for asking this, even though its futile. SE spoke in my opinion, if they don't fix something they like it.
    (5)

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