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  1. #1
    Player
    Vaen's Avatar
    Join Date
    Feb 2012
    Location
    the Mist
    Posts
    328
    Character
    Vaen Tribal
    World
    Behemoth
    Main Class
    Goldsmith Lv 82
    I don't like this risky touch up business... I want to hold on what little control I have over not breaking all my synths!
    (7)

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vaen View Post
    I don't like this risky touch up business... I want to hold on what little control I have over not breaking all my synths!
    You can still simply ignore risky touch up and not at all explode your synth! That is that one final gamble if you REALLY want your HQ item and despite good odds you still got jumped by the RNG
    (3)

  3. #3
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Vaen View Post
    I don't like this risky touch up business... I want to hold on what little control I have over not breaking all my synths!
    Thats the chance you take by rolling the dice. You can keep the NQ gear you just made or give in to lady luck and cross your fingers. Of course you can calculate the odds of your success. If you ended your synth with a 50% chance of HQ but didn't get it, Risky Finishing will give you a 25% chance for HQ success.

    It goes without saying, if your trying for HQ crafting you're best served to use HQ mats. maybe save Risky Finishing for those NQ crafting that got high quality but just didn't turn into a +1.

    At least you know what you're getting yourself into instead of just dumb luck.
    (2)
    Last edited by ChiefCurrahee; 02-07-2012 at 08:44 PM.