We'll, whm and drk have a role that they fill very well. Mnk/sam could use a little work, but their issue is that drg/nin is too obscenely potent.If you look at the top 25 groups for God Kefka speedkills, you will still find RDM and BLM represented. Even a 5% boost would probably catapult BLM to the very top by a wide margin.
Really, caster balance is not so far off.
But here are some jobs you will not find in that sample set:
WHM
DRK
MNK
SAM
The moment the static or group does not take in a Sam is pretty clear that they are selfish and you really don't want to be in that group or static
Now as a Sam you got to do your part to be the highest as you can be to proof that you are worth taking and not just a sub average samurai that they can find else where
Case closed.The moment the static or group does not take in a Sam is pretty clear that they are selfish and you really don't want to be in that group or static
Now as a Sam you got to do your part to be the highest as you can be to proof that you are worth taking and not just a sub average samurai that they can find else where
Is it not equally selfish of you to demand groups take a job because you think they should? Perhaps they have a physical range who wants a DRG or want to do parse/speed kills, which tend to favor meta comp.The moment the static or group does not take in a Sam is pretty clear that they are selfish and you really don't want to be in that group or static
Now as a Sam you got to do your part to be the highest as you can be to proof that you are worth taking and not just a sub average samurai that they can find else where
No one is obligated to take you nor are they somehow terrible people for choosing to omit certain jobs.
And now you present a case of Selfishness vs Selfishness which means each group should just find their common ground and play along with it. Simple as that.Is it not equally selfish of you to demand groups take a job because you think they should? Perhaps they have a physical range who wants a DRG or want to do parse/speed kills, which tend to favor meta comp.
No one is obligated to take you nor are they somehow terrible people for choosing to omit certain jobs.
Except they do just that. The group recruiting has ultimately made the decision, thus you opt to find another fitting your own criteria. Don't whine they aren't allowing a SAM. It's their choice as much as yours for electing to play that job.
Doing this would homogenize everything. Outside of a few mechanical differences, there would remain very little that separates each job in their respective role. Not to mention, you would see people just taking the best debuffs without much thought. Both melee would take Trick Attack, Battle Litany and Brotherhood because why not? One takes Slashing; the other Piercing. And now you have a revolving door of debuffs. Granted, Bards would adore 40 seconds of Battle Litany.Personally I think it would be nice if the raid buffs were in the role actions category. Like not necessarily "all DPS get everything", but osmething like... all melee can take trick attack or the piercing debuff. All ranged get the hypercharge/foe's debuff. Etc. Obviously some DPS would need to be toned down on getting access to these but I think it would be healthier in the long run, that is, people will no longer feel like "oh that SAM does lots of damage but makes me look bad" and so on.
Last edited by Bourne_Endeavor; 07-19-2018 at 04:12 AM.
You mean people could play the job whose style they enjoy the most instead of having to pick jobs based on boosting everyone else?, there would remain very little that separates each job in their respective role. Not to mention, you would see people just taking the best debuffs without much thought. Both melee would take Trick Attack, Battle Litany and Brotherhood because why not? One takes Slashing; the other Piercing. And now you have a revolving door of debuffs. Granted, Bards would adore 40 seconds of Battle Litany.
Yeah, that'd be so awful.
You're not wrong. It has to be a common agreement between player and group. But people from both sides don't get that, as we see in this thread.
I myself love playing BLM, but am open to RDM and SMN for my team.
just give Sam and Blm a slight group buff too, even if only slight, the psychological effect will be big and allow them occasionally in "meta" ("want a buff") spots.., look at mnk, they get in metas sometimes too (sure, most want drg or nin, but mnk can still get in)
and increase embolden a tick for Rdm (or make its embolden buff both magical and physical dps)
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