Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 43

Hybrid View

  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    It should pick the highest available duty for everyone involved.
    You seem to not understand what a roulette is. It matches you first and then randomizes a duty. Why should it place a preference on which duty? Moreover, there is likely a limited number of instances of each dungeon so if everyone is going it at 70, they can't have 115 parties all in the level 70 dungeons. They need to spread people out. We know there are more people at max level than there are at lower levels.
    (0)

  2. #2
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Back when the Roulette was first introduced, instances of the early dungeons were WAY overbalanced. This was due to the fact that if you partied with someone low, you'd always get those dungeons, and if you partied with someone higher level you still MIGHT get those dungeons. SE did SOMETHING, because the times I found myself in Sastasha or whatever scaled back tremendously.

    My assumption is that they weighted the roulette to favor higher-level dungeons (that are possible for everyone in the group), but did not eliminate any dungeons. So, while you're more likely to get a higher-level dungeon with a party of higher-level players, there's still the chance of getting a lower-level dungeon regardless of party makeup.
    (0)

  3. #3
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Some people also like doing lower level dungeons. Take Expert dungeons for example, isn't it boring to only have 1-2 dungeons for expert? Imagine if leveling dungeons were just all level 70 ones (assuming everyone's level 70). Sometimes it's fun doing mid level or low level ones.
    (0)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Clearly you haven't sacrificed enough Lalafells to RNGsus. He is displeased with your lack of obeisance.
    (0)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Doozer View Post
    So I just did a leveling roulette, right. And here was the party:

    Level 57 SMN (Me)
    Level 70 SCH
    Level 68 BLM
    Level 35 DRK

    and we got put in Sastasha. There was no logical reason for any of us to go into that dungeon specifically, so why that one? Why not the highest that we could all do (which in this case would be Qarn or Brayflox)?
    There are two things in play. The content cleared, and the ilevel of the player.

    It's entirely possible that any of those characters paid for a jump pot, and didn't actually clear the dungeon content. They might have leveled off PotD, and thus are only now playing it.

    But the more likely answer is that someone doesn't have the correct gear, so you got dropped into a dungeon that their ilevel can complete. Usually when you get dropped into the first three dungeons (Satasha, Tam Tara, CopperBell Mines) it's because someone in the party hasn't cleared it for MSQ. When that's not the case, it's because their ilevel (due to no right-hand gear) is around 15.

    The remaining option is that someone specifically queued for it. ARR specifically doesn't look at ilevel, only the character level, as all 2.0 leveling content can be cleared without even the relic gear.
    (0)

  6. #6
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    But the more likely answer is that someone doesn't have the correct gear, so you got dropped into a dungeon that their ilevel can complete. Usually when you get dropped into the first three dungeons (Satasha, Tam Tara, CopperBell Mines) it's because someone in the party hasn't cleared it for MSQ. When that's not the case, it's because their ilevel (due to no right-hand gear) is around 15.
    This is 100% complete rubbish. I've gone as a full premade level60+, everyone with gear of WELL over minimum ilvl, MSQ up to date and we still got Sastasha. I've also been put in those first dungeons with a non premade and everyone well over level 60.


    The higher level you are, the bigger pool of dungeons you can get rng put into. I also wish that they would refine it a little more because it does suck trying to learn a new class and never having access to any high level skills since you're always put in ARR dungeons. I can understand it if you queue with duty finder and there legit is someone new but more than often its the same scenario OP has described.

    I wish as a premade group especially it would try match you to higher level dungeons.
    (3)
    Last edited by Rockette; 07-03-2018 at 08:06 AM.

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rockette View Post
    This is 100% complete rubbish. I've gone as a full premade level60+, everyone with gear of WELL over minimum ilvl, MSQ up to date and we still got Sastasha. I've also been put in those first dungeons with a non premade and everyone well over level 60.
    And if you note from other threads, people say they avoid being put into "hard" queues by removing gear items to lower their ilevel. So the ilevel certainly plays a role in determining what you're going to be dropped into.

    That said, what are you really expecting if you do a premade party and then select a roulette? The game doesn't keep statistical analysis on how many times your party has cleared something, only the players individually. So if the algorithm that determines the roulette goes "hey none of these players have played X in a while, lets drop them in there", versus "RNGesus says Satasha for everyone who ques at 1:01pm on a sunday". It's likely not even RNG that decides the roulette, but rather it probably keeps a histogram of dungeons and hands things out based on what hasn't been done when there is no specific selection from a not pre-formed party.

    We all complained about this back when the Duty Finder was initially released, because you could end up doing Satasha, Tam Tara and CopperBell, over and over and over again, all day without ever seeing anything else.
    (0)

  8. #8
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    So if the algorithm that determines the roulette goes "hey none of these players have played X in a while, lets drop them in there", versus "RNGesus says Satasha for everyone who ques at 1:01pm on a sunday". It's likely not even RNG that decides the roulette, but rather it probably keeps a histogram of dungeons and hands things out based on what hasn't been done when there is no specific selection from a not pre-formed party.
    Or, you actually have no idea how Squares algorithms work and are assuming, like the rest of us. I don't remember anyone complaining about duty roulette implementation at all, either. Only that people wanted to queue with their friends.
    (1)

  9. #9
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rockette View Post
    Or, you actually have no idea how Squares algorithms work and are assuming, like the rest of us. I don't remember anyone complaining about duty roulette implementation at all, either. Only that people wanted to queue with their friends.

    Ahem, Duty Roulette was introduced in 2.1, December 14th 2013

    https://na.finalfantasyxiv.com/lodes...7af43f3c43828a
    Duty Roulette has been added to the Duty Finder.
    You may now register for duties at random from among those you have unlocked. Successful completion will earn you greater rewards than normal. Moreover, a bonus will be awarded once per day for participating in each category. Furthermore, should your role be in short supply, you will be awarded an additional bonus for being an adventurer in need.
    2015
    http://forum.square-enix.com/ffxiv/t...n-anytime-soon.

    http://forum.square-enix.com/ffxiv/t...lette-Leveling


    2014

    http://forum.square-enix.com/ffxiv/t...actually-doing

    http://forum.square-enix.com/ffxiv/t...n-or-something

    http://forum.square-enix.com/ffxiv/t...Roulette-Fixed


    People have been complaining about getting things they didn't want since day 1.

    If may feel like it's not random, but it is, and if people don't want to get something they don't want from the roulette, then don't run it.
    (1)

  10. #10
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    And if you note from other threads, people say they avoid being put into "hard" queues by removing gear items to lower their ilevel. So the ilevel certainly plays a role in determining what you're going to be dropped into.
    Unfortunately, there is no iLV requirement for Leveling. If there was then we wouldn't have as many instances of poorly geared party members for Doma Castle.
    (1)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast