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  1. #11
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Hey based on what has been said Blood Weapon and Blood pice could be swapped like other skills, like the WAR skills.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #12
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    I think that the 4.2 change to internal release is the main reason why quietus might feel underwhelming to some. Consider that before, there was no disputing that DRK was the best in dungeons. However, even now DRK AoE dps is still pretty darn good. It's not as good as WAR, but only because nothing can compete with the raw power of direct crits that heal you for full, no matter the pack size.

    Still, what quietus does is provide a means to AoE forever!
    (0)

  3. #13
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quietus is weak because it was originally designed assuming a pre-SB-release version of Blood Price that still restored 480 MP on every incoming hit, and also 5 Blood for every incoming hit.

    Had Blood Price made it to Stormblood's launch without getting nerfed into the ground, Quietus would have been usable every GCD or every second GCD while Blood Price was up, and your MP generation would have been so great that you would need to use Dark Arts on it, even though DA only adds 50 potency, just to keep from capping out, in between throwing about DAADs. The "weak" nature of the skill would have been counteracted by how often you actually got to use it.

    Unfortunately, they didn't really go back to take a second look at Quietus after deciding to nerf Blood Price, and so what we have now is this weird, semi-undertuned situational skill where the potency doesn't really make sense, the Dark Arts effect really doesn't make sense, and there's this weird MP restore that's been tacked on in a post-release rush job that tries somewhat successfully to pull double duty and make up for its own shortcomings as well as Blood Price's.
    (7)

  4. #14
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Crater View Post
    ..
    My impression is more that Quietus was intentional: to replace old Blood Price ( like, as if they knew what they were doing ) - They wanted old BP dead, so use Quietus and Delirum to reverse engineer the kit. Then it snowballs into 'Oh let's double Grit'd Siphon MP restore because BP is shite now for MP and double BP+DEL duration because AOE DRK will need the Blood.'

    Ironically - Quietus, like old Blood Price, still scales with the amount of enemies fought - DRK just doesn't technically have to tank them. So they really still failed at their base intent even with all the back bending that went into it.

    I think a good start for improvements would be Enhanced Unleash to proc from all spells, and do more damage or restore MP - that way DRK has a baseline AOE rotation to start with, and synergies with later actions. Then ffs with Blood Price make some changes. and lastly imo the +10 Blood from Souleater should be taken off and sprinkled on other oGCDs so DRK has consistent blood generation regardless of which GCD actions they're using.

    But now I'm in the rabbit hole !_!
    (2)
    Last edited by Xenosan; 07-01-2018 at 04:51 PM.

  5. #15
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Xenosan View Post
    I think a good start for improvements would be Enhanced Unleash to proc from all spells,
    I know I sounded like I had glowing praise for how Dark Knight's AoE feels (relative to other classes), but I'll be the first to admit there's still huge problems with it and the rest of Dark Knight's kit in their integration...and unfortunately Unleash is a great example of this. While your idea might be nice, I feel like how they've neutered Unleash is a huge waste and I hope that it's one of the first skills on their chopping block to be excised come the new expansion and just allow Abyssal Drain access at that level and maybe reduce the MP cost for it or something.

    Syphon Strike is also, as you mentioned, something that feels like it's a bandaid fix filling a gap created by lack of foresight in Dark Knight's overall Stormblood design. Quietus seems to reek of this too, however I do appreciate its current function. I'd rather it be expanded on than abandoned at this point.
    (0)

  6. #16
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Eloah View Post
    If DRKd AoE kit is underwhelming what about PLD? Tgey have like 2 skills.
    And no way to regen TP.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #17
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Xenosan View Post
    Ironically - Quietus, like old Blood Price, still scales with the amount of enemies fought - DRK just doesn't technically have to tank them. So they really still failed at their base intent even with all the back bending that went into it.
    Failed? I think that was a success. Consider how one of the goals for SB was to make any tank good in any position, whether MT or OT. old BP required you to actively tank them, while Quietus doesn't. A12S's breif add phase left you feeling bad if the co-tank WAR stole aggro, and you got no BP procs. Gone are those days! Hop into O5S and spam quietus with blood weapon, enjoy all that MP!
    (0)

  8. #18
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hierro View Post
    Failed? I think that was a success. Consider how one of the goals for SB was to make any tank good in any position, whether MT or OT. old BP required you to actively tank them, while Quietus doesn't. A12S's breif add phase left you feeling bad if the co-tank WAR stole aggro, and you got no BP procs. Gone are those days! Hop into O5S and spam quietus with blood weapon, enjoy all that MP!
    This is almost correct, except you can't spam Quietus out of Grit because your AOE doesn't generate Blackblood. And you're very likely using Abyssal if you're AOEing.

    Now if Abyssal gave blood (or maybe even Unleash to have a point post-Abyssal?) then we'd be in business.

    For MT out of tank stance it's fine though since you can TBN to get Blood, but OT isn't spamming it.
    (1)
    Last edited by InfiniDragon; 07-02-2018 at 09:38 AM.

  9. #19
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Saeno View Post
    ...
    I think all of PLD's AoE issues would be solved by:
    1) Convert Total Eclipse to being an enmity move
    2) Replace Flash with a magical damage AoE (without enmity)

    At present, Total Eclipse is roughly on par with Abyssal/Overpower at baseline and shoots far ahead when you apply Fight or Flight. Circle of Scorn does about 30 potency less than DA Dark Passenger while being free (vs. costing half your MP bar) and being on half the recast (nearly double the potency per minute). The only thing holding PLD's AoE kit back is Flash. If you could only just take advantage of Requiescat with a proper magic damage AoE, PLD would do more than break even; they would easily pull ahead.
    (1)

  10. #20
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lyth View Post
    I think all of PLD's AoE issues would be solved by:
    1) Convert Total Eclipse to being an enmity move
    2) Replace Flash with a magical damage AoE (without enmity)

    At present, Total Eclipse is roughly on par with Abyssal/Overpower at baseline and shoots far ahead when you apply Fight or Flight. Circle of Scorn does about 30 potency less than DA Dark Passenger while being free (vs. costing half your MP bar) and being on half the recast (nearly double the potency per minute). The only thing holding PLD's AoE kit back is Flash. If you could only just take advantage of Requiescat with a proper magic damage AoE, PLD would do more than break even; they would easily pull ahead.
    Are you actively trying to screw over levelling Gladiator/Paladins/Paladins in levelling roulette, or do you people just post how trash flash is without even stopping to think about the order your skills are gained?
    (6)

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