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  1. #33
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Jojoya View Post
    If you can't come up with specific examples of other MMOs that you have played where you feel the housing system is better and state clearly what makes it better, then you have no business saying that SE is doing housing wrong or that it's crap. I have yet to play a MMO where players felt the housing system was great.
    People have been naming examples on this forum since time immemorial of games that they felt did housing better and it's one of the major reasons why a number of us won't accept the current system as ideal: other MMOs have figured it out.

    Wildstar is, probably, the perfect MMO housing system, at least to me. You unlock it fairly early on and are given a bundle of basic items to start decorating with. Items to decorate with are found from a variety of places with many different currencies. You are given an expansive yard as well as an actual house. Placement of items is unlocked across X, Y, AND Z axis, and all items can be freely scaled to be either enormous or tiny and rotated every which way. (I have a huge pine tree on my roof because I can.) Since it is instanced, everyone is able to get a house, nobody is left out. You can find all homes through a common menu. And you can place FABkits in your yard that provide benefits to the rest of the game (such as a small personal mine).

    You could even change the sky box around your plot since, again, it was instanced - everything was customizable. The item limit was, the last time I played, several THOUSAND and you could put everything into its own storage. There are now of course items that can be purchased from the cash shop, but it's to my vague shaky understanding that there are ways in game of earning the cash shop currency. But even if you exclude those, there's an enormous wealth of other items to earn.

    The only thing I didn't like with it was that the FABkits could only be placed in designated spots. And you had a limited number of building designs to pick from. But since you didn't have to actually put a "house" down people just made houses out of the items themselves.

    You're right that none of us knows what's going on behind SE's curtain but with that argument, nobody should ever suggest anything. Especially with this game where it seems like basically everything "can't be done." (It gets done later - what a surprise.)

    But I don't know why you seem to be expecting a perfect system. You said it yourself that no system is perfect, and it's true because no system will ever satisfy its entire playerbase. The goal is to satisfy the majority.
    (4)
    Last edited by Elamys; 07-06-2018 at 08:42 AM.

    cerise leclaire
    (bad omnicrafter & terrible astrologian)