Oh man, they're alreadying hinting at the next MMO after XIV. I guess it's no surprise given we're halfway now through the 10 year plan for the game but dang lol https://www.vgr.com/final-fantasy-xiv-successor-hinted-at-in-square-enix-survey/
Oh man, they're alreadying hinting at the next MMO after XIV. I guess it's no surprise given we're halfway now through the 10 year plan for the game but dang lol https://www.vgr.com/final-fantasy-xiv-successor-hinted-at-in-square-enix-survey/
The idea intrigues me, but honestly I think at this point I'm a bit hesitant to try another MMO by SE.
Last edited by Skivvy; 06-29-2018 at 06:14 AM.
I took the survey and frankly it felt less like they were plotting a successor MMO and more trying to figure out better ways to monetize this one and provide content going forward. Having three MMO's running concurrently would just cannibalize their own industry, so I doubt they're even caring enough to make a successor to FFXIV when it's still exceedingly successful.
With Enla on this one, I highly doubt they'd make another MMO while XIV is still doing so well and even XI is still bringing in income. They've made it clear with XI that they're riding this horse into the ground.
I do wonder if the MMO genre has run its course though. The numbers for this game aren't great in the grand scheme of things - and we'll never see the heights that WoW reached at its peak.
With the the success of the cash shops etc - I wonder if its actually financially viable to produce an old-school MMO for any company anymore.
I say this as an old-school MMO player - I want them to succeed but I wonder if there are the numbers anymore or if the entire concept is even attractive to the newer generation of gamers.
People have been saying MMOs are a dying genre for years but somehow they haven't died yet and continue to be successful.
I do think we'll see a shift in how MMOs are played, though. Subscriptions for MMOs are very nearly dead and I'm expecting we'll see more in the way of cash shop purchases as well as game design that works with shorter, less dedicated play periods. Online gaming and RPGs are still both very attractive but the whole design of an MMO being a "job" is on its way out.
Ultimately the big problem with current MMOs is that there's a LOT of them and it's very, very difficult to actively play more than one MMO because as they are currently they are a huge time investment.
cerise leclaire
(bad omnicrafter & terrible astrologian)
Fair point - I suppose, for me, the death of MMOs is when they all go free to play and real cash can buy you anything.People have been saying MMOs are a dying genre for years but somehow they haven't died yet and continue to be successful.
I do think we'll see a shift in how MMOs are played, though. Subscriptions for MMOs are very nearly dead and I'm expecting we'll see more in the way of cash shop purchases as well as game design that works with shorter, less dedicated play periods. Online gaming and RPGs are still both very attractive but the whole design of an MMO being a "job" is on its way out.
Don't even consider this a mmo to me its a mo feature game with a single player story campaign the rest is standing around waiting to que up in a area you consider a hub for to do instance content. /Shrugs
Is it bad that I suggested a Ivalice MMORPG on the survey? >w>
I agree feels like more prodding what to doI took the survey and frankly it felt less like they were plotting a successor MMO and more trying to figure out better ways to monetize this one and provide content going forward. Having three MMO's running concurrently would just cannibalize their own industry, so I doubt they're even caring enough to make a successor to FFXIV when it's still exceedingly successful.
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