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  1. #13
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by CreinCrein View Post
    It doesn't just boil down to the endgame of "one set being the best"; it's about having options, sinking time into theory crafting, discovery, and all of the fun that goes along with that. Personally I'd have a lot of fun experimenting with different sets and playstyles, and I know a lot of people that would as well. Yes, there will be certain sets that are the result of 100th percentile number crunching but at the end of the day that level of optimization is not cared for by a majority of players while things like how a class plays and feels is. Giving players more choices to compliment their playstyle would be nice.
    Yeah, options, like how we have 3 tank jobs, 3 healer jobs, 9 DPS jobs, yet the baseline parrots still couldn't keep their mouth shut about balance and just keep repeating whatever top 0.1% said like some sort of mantra. Demanding all jobs be completely equal despite the fact that XIV is probably the most balanced MMO right now at the cost of how similar each jobs operate.

    Imagine adding another layer to that mess, instead of just NO SAM NO BLM NO NON-META JOBS(haven't experience any of these on JP servers, just go by what I see here) nonsense we will get NO SAM NO BLM, ONLY JOBS WITH META SETS ONLY.
    No wonder SE doesn't want to give players options.

    The day majority of playerbase stop pretending to care about 1% performance disparity (that only happens at the summit, which ironically don't apply to them anyway) is the day we MIGHT get something resemblance of options in this game.
    (2)
    Last edited by mosaicex; 06-27-2018 at 07:36 PM.