Quote Originally Posted by Sotaris View Post
I'd rather have horizontal gear. It good for a casual to go away and be up to date in few weeks but it don't really give incentives to cap tomes if you are active cause everything is replaced in a few mounts.
People say you have no motivation to cap tomes because gear is replaced every 6-7 months. Fine. If we had FFXI's style of horizontal progression, you wouldn't have an incentive to obtain new gear for years because you had the best within a few months of its release (unless RNG really hated you). Now you're either not progressing your character because you literally can't improve any more or you're not progressing because terrible RNG decided you could use another Earth crystal instead of your E.Body. How is that fun? The only reason it was somewhat workable in XI is because we could swap gear in combat so at least you could make specific ability sets (like a VIT set for MNK's Chakra).


I liked what they did in 11. Back in Lv75 cap days aka the good days you had Byakko Haidate for years, relic was bis and op af - also hard to obtain as it should.
But it wasn't hard to obtain outside of fighting with the drop rate. The same goes for most of the content that dropped the best gear: the hardest part was claiming the monster or farming up the materials to pop it and then hoping it dropped the item you want. Things only became remotely difficult if you tried to low-man or your group was incompetent. Relics weren't hard either, they were just gated by how quickly you could obtain currency.