Everyone knows all of that already......... if you go back and read what you quoted me, you'll notice the word " active " behind 570k. For real....nice try though. Try reading more and misquoting less.That's over the course of this game's lifespan--it also includes RMT bots because those accounts are bought and paid for. There has never been more than a million simultaneously subscribed at the same time, save for maybe ARR's launch in 2013. All 11.6 million are not currently subscribed. Nice try, though.





Your original post said this game had “millions of players”; 570k active is not “millions of players”. Try writing your posts more clearly if you meant there were only a 570k active.
Adding this here because posting limits are dumb:
I know very well what “active” means and how to count, thank you for your concern.“Has” is present-tense, and your first post in this thread was insinuating that there are currently millions of active players. That isn’t the case. The 11.6 million subscribers is no where close to the present number of people that still play, and your “570k active” was added after you’d already said “there are millions of players”. That’s being disingenuous, or purposely trying to exaggerate in your first post to back up your claims that the game isn’t dead by inflating numbers.
That being said, I don’t think much of “Here is why I’m unsubbing posts” like the one the OP has written and take them with a mountain of salt, because generally the people who make them aren’t actually leaving the game. I’ve only seen one conscructive unsubbing thread in the time I’ve been on the OF, and that was during Patch 4.1. Do I think the game is dead? No. But in my circle of friends, a lot have either unsubbed or started taking breaks from the game because 4.3 didn’t offer them any long-term content to do, and they aren’t raiders. And I can’t say I disagree with them—the patch itself did not offer anything new and exciting to the general playerbase outside of 1 new dungeon, 1 new 24-man, 1 new Ex trial (that a lot of people won’t try anyways), and a new Beast Tribe (that some won’t participate in because they don’t craft/gather), and the developers intentionally delayed HoH (which is already finished) because of their perception that 4.3 proper had “a lot of new content”.
Last edited by HyoMinPark; 06-26-2018 at 07:25 AM.
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Hyomin Park#0055



That's why I resubbed to XI, lots of things to do still (and I have been playing since 2005) and lots of things I can do alone or with friends.
"570k active" IS pretty clear, unless you cannot count to 570,000 or do not know the definition of active.




Actually, all that needs to be done is loosen the restrictions a bit. If groups still received two coffers with upwards of say, two people who have previously cleared in the party, that vastly improves the pool for raiders looking to do more than once a week Savage.This isn't a problem with the content, but how rewards are given. If you want content to not have limits, then drops can't be guaranteed. We can have 1 or the other, but not both.
It's either going to be weekly limits, but you are guaranteed to see gear drop upon winning, or now you can do the content as much as you want, but now drops are either heavily grind gated a la Eureka, or heavily RNG based, a la primal mounts.
We can go back to how primals and raids used to be too. Coil doesn't have tokens, and neither did the 2.0 primals. It took my raid group over 2 years to see the casting earrings drop from Turn 9. Months to see healing pants.
And that addition has likely contributed to Ridorana having long queues outside Tuesday/Wednesday. It doesn't help the sub-stats on most of the gear is abysmal, pushing people towards Augmented crafted options.
------
Anywho, I can appreciate the OP's frustration. 4.3 offered sparse little to do unless you're a very dedicated raider. Unfortunately, that's been an issue with XIV for a good while now. Nothing has any real longevity. They advertised the Doman Enclave is some big new feature yet it amounts to little more than a turn-in area you dump your trash at to unlock some story each week. Part of this stems from their staggered release nonsense, another from how easy everything has become and lastly how much emphasis they place on content that no lasting value. This game desperately needs content that isn't over within a week or two. And no, that does not mean more weekly time gates, SE.
Last edited by Bourne_Endeavor; 06-26-2018 at 08:06 AM.


This game clams it has over ten million "players". Obviously that must be the tally of every account made.
We have Sixty Six Worlds (Servers), this is way too many but we need so many to cope with the toddler built housing system and entry level game engine because of the PS3.
Can we get a proper in-game Search like Final Fantasy XI (/sea all)? So we can see how many people are actually playing at any given time, its nice to know and shouldn't be hidden. The current Search only displays 0 to 200 results, that isn't good enough.
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