I was thinking more like this:
http://www.roboticgizmos.com/wp-cont...d-Chainsaw.gif
GCD animations are the least of MCHs worries from what I can tell... but maybe a compromise could be to limit the 'Heated' shots to only when you overheat, so they feel more impactful?
While I can agree about a dislike of the "Heated" shot animations, I can also agree that MCH has... bigger problems (Overheat clunky-ness). Personally I "would" have had a near obsesive respect/love for HW MCH if it wern't for that damn casting animation (its a gun not a damn wand u idiot).
So 1st a fix to 4.0 PvE MCH clunky overheat system then maybe an "option" to disable the heated shots animations, in every way... still think they should just change "Attach Gauss Barrel" into its PvP version when above at lest 60 heat (even if that ment re-learning my opener as I've ajusted to this thing we call "use Flamethrower to enter Overheat to start opener")
What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau
Alot of people see machinist as the gun job instead of the machine job
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