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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Get outta here.. MCH heated shot animations are basically the best animations in game.
    Wouldn't mind some weight to Gauss Round and Heartbreaker animations.
    (1)

  2. #2
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by whiskeybravo View Post
    Get outta here.. MCH heated shot animations are basically the best animations in game.
    And that's the problem, some people enjoy it, so i'm trying to think about option that won't take anything away from anyone. But for now people who preferred "classy" machinist and not jumpy boi are victims of 4.0 rework.
    (0)

  3. #3
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Cetek14 View Post
    And that's the problem, some people enjoy it, so i'm trying to think about option that won't take anything away from anyone. But for now people who preferred "classy" machinist and not jumpy boi are victims of 4.0 rework.
    I was exaggerating slightly to make the point, but yea when I first started seeing the heated shots I thought they were amazing. A lot cooler than the other animations I've seen so far. As I've played it for a while now I don't really pay too much attention to the animations anymore, they are what they are and I'm here to press an obscene amount of buttons in relatively little time. I ain't got time to check out the scenery

    Nothing about this game is realistic so I find it a little perplexing how anyone would knock on various animations (it happens on all jobs) about not being realistic enough. You should probably just be paying attn to mechanics lol
    (0)

  4. #4
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    I thought the issues mch had was more about brd being a stronger range option and not the gameplay/how they looked?
    (0)

  5. #5
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    627
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    I would focus on reworking MCH into being fun to play before looking into the animations. Overheat was a completely unnecessary addition, it played fine before in HW when they adjusted it.
    (5)

  6. #6
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    I'm not kidding when I say I'd play Machinist again if they allowed an option to turn off heated shot animations. An insane far cry from the aim: (body part) type of gunner Mustadio and fusiliers were. Cleaner shot was the most ridiculous thing, and even that looked like they at least tried to line up the shot.

    And then when I actually did play it again, I'd be concerned about the flamethrower clunkiness and other gameplay stuff. If people are wondering if the ridiculous animations have to do with Machinist's unpopularity and act as a barrier to main, I can use myself as an example of people that repelled by that kind of thing.
    (0)

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100


    Just saying... Chainsaws solve everything
    (1)

  8. #8
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lambdafish View Post


    Just saying... Chainsaws solve everything
    Please please please, this was the direction to go in, not the Overheat system! Even the flamethrower skill is perfect, just not in the implementation. Was I the only one who got really jealous at the boss of Doma Castle using Chainsaw? Also, who else thought Wildfire kind of reminds them of Air Anchor?

    R.I.P. Grenado Shot. You were one of the coolest skills in the game as well as feeling very Laguna-like. Shooting grenades was cool, not magic curving laser spam and bending bullet acrobatics.
    (0)

  9. #9
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lambdafish View Post


    Just saying... Chainsaws solve everything
    We are a ranged primary class good sir! Need to find a way to make that chainsaw a projectile.


    Also I don't see SE addressing the animations especially since you can toggle the amount of animation you see unless the animation is proven to to be too distracting to other players around you similar to DRK's animations at the time. MCH is flashy, but not distracting to others.

    I personally like the animations. A lot of HW's shots looked the same so pretty cool we get different looking abilities now.
    (1)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Velhart View Post
    We are a ranged primary class good sir! Need to find a way to make that chainsaw a projectile.
    Make it like dragoons jump, jump in, chainsaw, jump out. I know animation lock is a thing, but it could be a cooldown skill with high potency, and its chainsaw, everyone can forgive animation lock for chainsaw
    (0)

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