So I just tried.
I have never tried to do any of the (Hard) command missions before because I don't see the point in them. (Hard) dungeons were never meant to give good experience, and because of that the base experience the mobs give is SO bad that even with the hidden 60% added (for being a command mission), it's still less than doing the highest non-(Hard) command missions. So if I were leveling around that level range, Aurum Vale (which is very easy as a command mission) would be my choice until Sohm Al.
The next reason to do (Hard) dungeons would be for loot, but in that case I'd just unsync and go as one of my 70's. Hence why I see almost no point in doing these (Hard) command missions apart from fun and having that completion check mark.
Just telling you that because I really don't understand why you were doing it in the first place. That being said, I did try it and I am uploading a video on youtube with it.
Pharos Sirius
Link to video: https://youtu.be/phxiLFC3utw
I chose machinist because even though the exp is crap, it's still exp and it's not 70. I'm not good at it yet, so please don't judge how suckily I played it on that video as it's not a job I main. I do have good level 50 gear on my machinist, and you should have good gear on your DPS.
For Zu, I focused on the boss. The squadrons have lots of attack power, so trying to kill the eggs before they spawn is pointless. I wait for them to spawn and I use engage on the Cockerel since that's the one that will target me. When there were 2 of them, I popped a pot for the first one and second wind for the second one. I don't care if it leads to a dps loss on my part - that's what the squadron members are for. I only used disengage to stop them from attacking eggs while the Zu was untargetable.
That being said if you're still dying to Zu, when the eggs glow purple, destroy it if it was a spotted egg and the Cockerel won't spawn. No spawn = no killing you.
For Siren, I only used disengage to get them out of the way while she was up in the air. I also missed every opportunity I had to stop her song, like a nub, so this could have gone even smoother if I had done that correctly.
At the end of the video I show my gear and my squadron's AI. I like that AI set up, it usually leads me to victory as a dps (at least when I don't do stupid things like forget to tell them to engage an enemy I have aggro on like I did on the regular mobs that killed me in the video lol)
Sohm Al
IF you get to Sohm Al, here's a video of that too:
https://youtu.be/0NsC5gKHrcE
You will definitely want to use Engage to control your squadron on Myath's slimes. For Myath, one of the slimes you're supposed to kill always (green), one you're supposed to spread (blue), one you're supposed to stack (red).
Prioritize them to kill Green (Chyme)->Red (Blood)->Blue (Rheum). Green doesn't show up on the first slime summon, but it does show up on the second one. If they don't kill the green it's a wipe because it will 1-shot you. If they don't kill all the other ones, it's ok. Just STACK regardless of what you're "supposed" to do.
If it's the blue one, great, you're doing the intended mechanic and so the damage will be reduced. If it's the red one, you're totally spreading the damage,which would be a no-no with real players, but your squadrons have enough HP that it won't matter if they get hit (and they won't complain) so it's a much easier strat to remember for the command mission version, plus not spreading for red means you don't have to worry about moving out of range of the healer - which as you've noticed isn't super bright as it is so you don't want to make it even harder on yourself by moving too far. Let them get hit and stay in range.
For Tioman, use Engage during wings and just focus on dodging and staying alive no matter how badly it hurts your own personal DPS. Let the squadrons do all the work during that part and just boss them around.
I didn't write up a squadron-version of AV guide because it's not too different from doing it normally other than you're the ONLY one that has to do poison fruits and it's super easy.
Best of luck!
PS: If you're still having trouble, bring an arcanist as the co-dps with Independent AI. Then the Arcanist will help the healer with Physick when the healer's AI decides to suck!


Reply With Quote

