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  1. #1
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Juggler; hmmm no

    Mime? Do you mean a mimic skill like GoGo in FFIII? otherwise no

    Blue Mage; is still a a mage class so DPS?

    Orator; yay lets talk to enemies to death...no

    Time Mage; a mage never the less as a support type class. Their spells have been known in Whm and Sum so why not just add those spells instead?

    Chemist; is a DoH already, how would it become a forth class?

    Now if they were strictly support with no DPS/Tank/Healing attributes I might buy that. Either way you look at it it would fall under the three main roles for the most part.
    (0)

  2. #2
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ManuelBravo View Post
    Chemist; is a DoH already, how would it become a forth class?
    Lol that like saying a pharmacist is the same as a doctor. The pharmacist makes medicine, the doctor employs medicine to heal others.

    Even based on a old interview Yoshi-P considered chemist for heavenwards so it's not out of the realm of possibility.
    (1)

  3. #3
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    This far into the life cycle of a game a fourth role would be a catastrophe. And unnecessary complexity.
    (0)

  4. #4
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    At this point adding a 4th role is likely not going to work.

    FFXI essentially had 4 roles (5 if you were one of the people calling "puller" a role), however basic party composition had 6 member slots. Thus it could fit Tank, Healer, Support, DPS.

    A majority of party content in this game has 4 man groups. So either we split the comp to 1 each of tank, healer, dps, support or we just make the support queue as DPS and run the risk of having tank healer support support and having a very long duty run. Instead I think SE has tried to break down the support role into support skills scattered across all jobs however it feels like certain support aspects lacking outside of possibly ranged physical DPS.
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd rather just see a hybrid than a "Support" in the sense of having no solo throughput. Give it enough tools to diminish the need for any one tank, healer, or dps, among multiple, or otherwise manage something at x event or critical juncture in a fight that would otherwise require another tank, healer, or dps. That's it.

    Personally, I'd like to see this aspect increased in many of the jobs we already have, but Blue Mage, Warden/Templar/Rune Fencer, Dervish, Geomancer, Dancer, and Thief all have decent basis by which to be "hybrid"-like if any such revisions first pended upon a new, hybrid job's introduction.
    (0)

  6. 06-23-2018 10:51 AM
    Reason
    posted twice by accident

  7. #7
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Dancer.

    Just so people don't have to bring BRD or MCH or can focus on melee centered teams.

    A DNC could use auras which can be rotated similar to bard to give Mana Regen + Crit UP // HP Regen + TP // Haste -"Cooldown Reduction" // - effects everyone
    Could be considered an off-heals that provides damage where attacks and abilities use TP which is slowly regenerated through certain combos much like a paladin.
    (0)

  8. #8
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Lockeheart
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zojha View Post
    I would imagine the same as tanks and healers: To meet the demands of an arbitrary role mechanic.

    My suggestion would be a stepmania role: When the combat starts, music starts to play and you need to press the right notes, i.e. abilities as they show up. If you fail, you/your party takes increasing amounts of damage (up to insta-kill). In the breaks, you can deal damage yourself as filler. Dancer is predestined for that role.

    Sure, one might ask oneself "But why take such a role with you into a group?" and the answer is simple: Because you have to. Same as with tanks and healers. You'll just wipe from the music damage if you don't, just as you wipe from the unavoidable damage if you don't take tanks/healers with
    As a lifetime DDR fan I support this lol awesome
    (0)

  9. #9
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    4th role would be unnecessary. Just like the controller role in DCUO
    (0)

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