

 
			
			
				Legacy tatoos/chocobos say hello.
Art contest rewards say hello.
I can name many more.
Your bunny outfit example literally only had restrictions to female characters not restrictions on people in general. Contests and time exclusive items claimed as such were kept exclusive to WINNERS and in the case of legacy perks, to players who played 1.0




 
			
			
				FFXIII Event
Moogle outfit
Maid outfit
Veteran rewards
And none of this covers rewards that were once either difficult or far more time consuming to obtain but were subsequently nerfed. Furthermore, the Legacy rewards were from an entirely separate game that no longer exists and the art content rewards frequently return. Simply put, everything either becomes easier or has lost its exclusivity... except PvP rewards.


 
			
			
				Again, none of those are contest rewards.FFXIII Event
Moogle outfit
Maid outfit
Veteran rewards
And none of this covers rewards that were once either difficult or far more time consuming to obtain but were subsequently nerfed. Furthermore, the Legacy rewards were from an entirely separate game that no longer exists and the art content rewards frequently return. Simply put, everything either becomes easier or has lost its exclusivity... except PvP rewards.
And you say legacy rewards are part of a different game. It's a reboot of the same game with rewards in the reboot.
Also, isn't the art contest the only contest that gives out it's own rewards and never releases them to people outside of the contest? Oh I guess we need to release it to everyone because it doesn't conform to everything else in the game
And if you only cared about time exclusives, then you wouldn't suggest that pvp rewards be given to anyone but top 100 players. Why not make it consistent with the art contest? Oh wait, that doesn't make it any easier to get top 100 does it.
Anyways, we have already had this discussion where you don't like SE evolving their game. Should SE not have done Ultimate Coil or Weapon because it wasn't cookie cutter formula of 3 8 man raids and 3 24 man raids? Are you going to argue that SE shouldn't EVER do anything new in this game? I would think not.
Also it is disturbing that people are WANTING SE to go back on their word.
When #freeship apparently not freeshipping the community complains that the store operators were going back on their word. Yet everyone here is trying to make SE to make top 100 rewards for everyone. Maybe the community should be consistent in their actions more so than SE.




 
			
			
				Don't twist my words. You keep arguing SE promotes exclusivity yet time and again they have deviated away from that formula. The aforementioned list demonstrates that very fact, whether you want to believe it or not. PvP has been the exception, not the rule.Again, none of those are contest rewards.
And you say legacy rewards are part of a different game. It's a reboot of the same game with rewards in the reboot.
Also, isn't the art contest the only contest that gives out it's own rewards and never releases them to people outside of the contest? Oh I guess we need to release it to everyone because it doesn't conform to everything else in the game
A reboot does not change the fact both are separate games, thus general perception has been to grandfather in the Legacy rewards, especially since the Chocobo and Gobbue have reskins available. And those content rewards have been made consistently available for years to those submitting their work. Furthermore, they offer those same rewards for all their contents, which negates your forthcoming argument regarding the top 100.
This comparable is so absurd it beggars belief. In what universe does Ultimate have to do with exclusive PvP rewards? Even going by your twisted logic, they have moved away from exclusive rewards in other areas even after the Hellhound released. There hasn't been an evolution, just an inconsistent due to desperation trying to get people to partake in PvP.Anyways, we have already had this discussion where you don't like SE evolving their game. Should SE not have done Ultimate Coil or Weapon because it wasn't cookie cutter formula of 3 8 man raids and 3 24 man raids? Are you going to argue that SE shouldn't EVER do anything new in this game? I would think not.
But since even Ultimate weapons and the above mentioned Legacy Chocobo have reskins available. You wouldn't be opposed to reskins of PvP mounts being offering for everyone else now would you?


 
			
			
				I don't twist words. You seem to say that whenever I refute your argument. Maybe you should try something else.
Then they made Feast and Ultimate. Very interesting. Moving towards exclusives instead of babying the playerbase.
Ultimate Coil was a exception to the rule and has become the rule for future content cycles. There is nothing wrong with evolving the game further from the base.
They are still only available to contest winners. Which I why I question why you never suggest the remove time exclusivity from Feast rewards but still restrict them to top 100 players. But you've always tried to deny such a possibility. You defend the art contest keeping it to artist winners and runners-up but not the idea only top 100 players should get top 100 rewards. Maybe you should be consistent yourself.YA reboot does not change the fact both are separate games, thus general perception has been to grandfather in the Legacy rewards, especially since the Chocobo and Gobbue have reskins available. And those content rewards have been made consistently available for years to those submitting their work. Furthermore, they offer those same rewards for all their contents, which negates your forthcoming argument regarding the top 100.
You made the claim you like SE to be consistent in everything they do. I gave you an example where SE is not consistent but have moved forward with making content that is outside of the box. You should probably try to understand what I am trying to say before typing.This comparable is so absurd it beggars belief. In what universe does Ultimate have to do with exclusive PvP rewards? Even going by your twisted logic, they have moved away from exclusive rewards in other areas even after the Hellhound released. There hasn't been an evolution, just an inconsistent due to desperation trying to get people to partake in PvP.
Legacy chocobos are unique only to themselves in which they are unique. You can't reskin a legacy chocobo and not call them the same. Also Ultimate weapons are far more unique and different from what they are based off of to be called reskins. They are not the same thing.
I also would love to hear you comment on #freeship vs #top100. You conveniently ignored that part of my argument.
Edit: minor typos
Last edited by Aviars; 06-25-2018 at 12:03 PM.
A few people in this thread, specifically the OP brought up reskins. Would you consider that to be viable compromise?
Last edited by Awha; 06-25-2018 at 12:04 PM.




 
			
			
				If you made good arguments, I wouldn't accuse you of twisting my words. Instead, you do the following...
They are literally the same model but with very minor variations. The Legacy Chocobo has the tattoo on its beak and slightly darkened feathers while the Ultima weapons take the old ARR relics, paint them silver and add particle effects. Since you're seemingly on board with them being different, it shouldn't be an issue if the two PvP mounts had reskins with similar changes made available elsewhere.Legacy chocobos are unique only to themselves in which they are unique. You can't reskin a legacy chocobo and call them the same. Also Ultimate weapons are far more unique and different from what they are based off of to be called reskins. They are not the same thing.
Except the Feast released before many of the more recent exclusive changes. Therefore, they actually moved away from that model. And Ultimate has no exclusive rewards. They are obtainable at any time, and as we've established, are simply reskins of existing items.Then they made Feast and Ultimate. Very interesting. Moving towards exclusives instead of babying the playerbase.
Ultimate Coil was a exception to the rule and has become the rule for future content cycles. There is nothing wrong with evolving the game further from the base.
What future content? Let's review Stormblood from 4.1 onward, when Ultimate released.
Eureka: Amemos, Sigmascape, Perform, Rival Wings, Canals, Rabanastre, Ridorana and Eureka: Pagos all offered nothing exclusive. Even Coil itself removed the weekly limitation, thus you need only finish the content at any time to obtain its reward. So, please, tell me where this shift to exclusivity is evident because no major content has anything that cannot be obtained whenever the player so desires... except PvP.
That's a disingenuous comparison. For one, contents are far more readily available and don't require anything beyond your time. People have won despite showing only basic drawing skills whereas top 100 necessitates you compete at the highest PvP level and do so immediately due to the asinine way in which the rank system is handled. The rewards for the content are simply a cute little participation reward. Mounts are perceived differently, especially when the PvE community asked for both and they locked them in PvP content. It's not a reward for PvPers but a plea to try and get PvE players to play Feast.They are still only available to contest winners. Which I why I guess why you never suggest the remove time exclusivity from Feast rewards but still restrict them to top 100 players. But you've always tried to deny such a possibility. You defend the art contest keeping it to artist winners and runners-up but not the idea only top 100 players should get top 100 rewards. Maybe you should be consistent yourself.
Probably because I have no idea what you're referring with the silly hash tags. I don't recall SE ever offering free shipping on their merchandise store, unless you mean the whole minion debacle.
Last edited by Bourne_Endeavor; 06-25-2018 at 12:26 PM.
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			 Originally Posted by Aviars
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