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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Aviars View Post
    I don't twist words. You seem to say that whenever I refute your argument. Maybe you should try something else.
    If you made good arguments, I wouldn't accuse you of twisting my words. Instead, you do the following...

    Legacy chocobos are unique only to themselves in which they are unique. You can't reskin a legacy chocobo and call them the same. Also Ultimate weapons are far more unique and different from what they are based off of to be called reskins. They are not the same thing.
    They are literally the same model but with very minor variations. The Legacy Chocobo has the tattoo on its beak and slightly darkened feathers while the Ultima weapons take the old ARR relics, paint them silver and add particle effects. Since you're seemingly on board with them being different, it shouldn't be an issue if the two PvP mounts had reskins with similar changes made available elsewhere.

    Quote Originally Posted by Aviars View Post
    Then they made Feast and Ultimate. Very interesting. Moving towards exclusives instead of babying the playerbase.

    Ultimate Coil was a exception to the rule and has become the rule for future content cycles. There is nothing wrong with evolving the game further from the base.
    Except the Feast released before many of the more recent exclusive changes. Therefore, they actually moved away from that model. And Ultimate has no exclusive rewards. They are obtainable at any time, and as we've established, are simply reskins of existing items.

    What future content? Let's review Stormblood from 4.1 onward, when Ultimate released.

    Eureka: Amemos, Sigmascape, Perform, Rival Wings, Canals, Rabanastre, Ridorana and Eureka: Pagos all offered nothing exclusive. Even Coil itself removed the weekly limitation, thus you need only finish the content at any time to obtain its reward. So, please, tell me where this shift to exclusivity is evident because no major content has anything that cannot be obtained whenever the player so desires... except PvP.

    Quote Originally Posted by Aviars View Post
    They are still only available to contest winners. Which I why I guess why you never suggest the remove time exclusivity from Feast rewards but still restrict them to top 100 players. But you've always tried to deny such a possibility. You defend the art contest keeping it to artist winners and runners-up but not the idea only top 100 players should get top 100 rewards. Maybe you should be consistent yourself.
    That's a disingenuous comparison. For one, contents are far more readily available and don't require anything beyond your time. People have won despite showing only basic drawing skills whereas top 100 necessitates you compete at the highest PvP level and do so immediately due to the asinine way in which the rank system is handled. The rewards for the content are simply a cute little participation reward. Mounts are perceived differently, especially when the PvE community asked for both and they locked them in PvP content. It's not a reward for PvPers but a plea to try and get PvE players to play Feast.

    Quote Originally Posted by Aviars View Post
    I also would love to hear you comment on #freeship vs #top100. You conveniently ignored that part of my argument.
    Probably because I have no idea what you're referring with the silly hash tags. I don't recall SE ever offering free shipping on their merchandise store, unless you mean the whole minion debacle.
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    Last edited by Bourne_Endeavor; 06-25-2018 at 12:26 PM.