This can also be an ATI issue, all 3 of you have an ATI APU. And ATI/AMD isn't really known for reliable drivers, so while it can work fine on older ATI hardware, maybe the new generation is glitching.
This can also be an ATI issue, all 3 of you have an ATI APU. And ATI/AMD isn't really known for reliable drivers, so while it can work fine on older ATI hardware, maybe the new generation is glitching.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
That's something I've thought about also. But here's the problem that I have with this: if you're essentially making a graphics engine that punishes a significant amount of your playerbase solely due to their hardware choice (AKA ATI/AMD) that's not very good game design to be perfectly honest. I suggest that even if that is the reason, that it's due to graphics engine optimization problems that this issue is happening. (in this case an optimization problem that is requiring a specific driver utility not present for some cards/drivers to function properly)
They are aware their engine sucks and according to the roadmap they gave us, they already rewrote the graphical system. It's more of ATI's fault in this case though (since previous generation GPUs worked "fine"), the only case where SE really blew it is making the game crash on all integrated intel GPUs (even though the newer ones could play ffxiv on low settings). Maybe it has changed since then, can't test it though.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
The game works fine with AMD GPUs that are meant for highend gaming. APUs just ain't meant for playing games like this and as such the drivers don't get optimized that well. I'd suggest you report your problem directly to AMD so they can fix it. SE won't fix this until 2.0 :/
Just to add that it's not just ATI - I'm having the same problem on an nVidia GeForce GTX 560Ti which I've just added to my machine. Oddly, the previous card I used was a *lot* less powerful and ran the game great through the Alpha test right up to when I took a break this time last year.
I've noticed that it occurs when sprinting through high-density areas on the way to the next without necessarily waiting for all the models to load, as if the game was trying to play catch up, then just forgot what it was doing and didn't think displaying 0 models on screen was an issue.
Logging to the character selection screen and back in fixes the issue, but is hardly an optimal solution.
Sounds like a slow HDD actually. This can cause graphic hickups and even app crashes.
Sadly I don't think this game even utilizes multiple cores to begin with.
After the latest update, this has happened only twice to me.. the only way I could fix it was to go into first person view then back out to 3rd person.
Edit: Mentioning of slow HDD? This happened on an SSD purely dedicated to FFXIV only, in my case.
1 SSD for Operating system
1 SSD for FFXIV
1 SSD for applications/software such as Dream Weaver, Photoshop, and other 3D software
1 SSD for video recording and editing
Last edited by illriginalized; 03-15-2012 at 07:12 AM.
What kind of SSD? I had one die in my HTPC yesterday and it first became slow as hell and then couldn't be detected anymore... stupid OCZ garbage xD
I'm having same issues as OP.
AMD fx 4100 quad core processor 3.6 ghz
8mb ram
amd radeon hd7770 card
intel core i52320 quad core 3ghz, 4mb ram DDR3,amd radeon 7770 card.
help can t play....
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