Switching to Maelstrom isn't a solution.

The sheer amount of people snagging easy victories through encouraging pre-mades shows that a lot of so called 'PvP enthusiasts' don't actually enjoy the content. They don't want a hard earned victory. They don't value good-sportsmanship. With achievements being tied to specific factions that is an added complication.

These are the same people who likely contributed to Rival Wings dying on Aether - because as soon as they snagged their achievement mounts they ditched the game mode entirely.

That people take the path of least resistance in this game shouldn't be a surprise. Not to players and certainly not to the developers. So hopefully measures will be taken to address the imbalances that currently exist. A forced freelancer feature would ensure that everybody is on equal footing.

Let people queue up in pre-mades if they so desire - but make that a separate version of the game mode. We'll soon see how popular it actually is.