Quote Originally Posted by KisaiTenshi View Post
Go unsync any content, and drag the monster train all the way to the boss room and then hit your AOE bomb. You'll see a good 15 second delay as all the mobs die even on a high end machine.
Just to clarify, this effect is actually a server side limitation that is in part down to the radial nature in which AoEs are applied in serial rather than parallel. Pazazu’s distance based AoE is a great example of this at peak hours, you can actually hear the effect resolving over the space of a few seconds. It has nothing to do with your client or it’s performance.